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Online Games of Skill Market - Global Outlook and Forecast 2022-2028

  • 21 July 2022
  • ICT & Media
  • 112 Pages
  • Report code : 24WT-7218908

Online Games of Skill Market

1 Introduction to Research & Analysis Reports
1.1 Online Games of Skill Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Online Games of Skill Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Online Games of Skill Overall Market Size
2.1 Global Online Games of Skill Market Size: 2021 VS 2028
2.2 Global Online Games of Skill Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Online Games of Skill Players in Global Market
3.2 Top Global Online Games of Skill Companies Ranked by Revenue
3.3 Global Online Games of Skill Revenue by Companies
3.4 Top 3 and Top 5 Online Games of Skill Companies in Global Market, by Revenue in 2021
3.5 Global Companies Online Games of Skill Product Type
3.6 Tier 1, Tier 2 and Tier 3 Online Games of Skill Players in Global Market
3.6.1 List of Global Tier 1 Online Games of Skill Companies
3.6.2 List of Global Tier 2 and Tier 3 Online Games of Skill Companies
4 Market Sights by Product
4.1 Overview
4.1.1 by Type - Global Online Games of Skill Market Size Markets, 2021 & 2028
4.1.2 Gard Based Games
4.1.3 Sports Games
4.1.4 Strategy Games
4.1.5 Puzzle Games
4.1.6 Arcade Games
4.1.7 Others
4.2 By Type - Global Online Games of Skill Revenue & Forecasts
4.2.1 By Type - Global Online Games of Skill Revenue, 2017-2022
4.2.2 By Type - Global Online Games of Skill Revenue, 2023-2028
4.2.3 By Type - Global Online Games of Skill Revenue Market Share, 2017-2028
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Online Games of Skill Market Size, 2021 & 2028
5.1.2 Smartphone and Tablet
5.1.3 PC
5.1.4 TV
5.1.5 Others
5.2 By Application - Global Online Games of Skill Revenue & Forecasts
5.2.1 By Application - Global Online Games of Skill Revenue, 2017-2022
5.2.2 By Application - Global Online Games of Skill Revenue, 2023-2028
5.2.3 By Application - Global Online Games of Skill Revenue Market Share, 2017-2028
6 Sights by Region
6.1 By Region - Global Online Games of Skill Market Size, 2021 & 2028
6.2 By Region - Global Online Games of Skill Revenue & Forecasts
6.2.1 By Region - Global Online Games of Skill Revenue, 2017-2022
6.2.2 By Region - Global Online Games of Skill Revenue, 2023-2028
6.2.3 By Region - Global Online Games of Skill Revenue Market Share, 2017-2028
6.3 North America
6.3.1 By Country - North America Online Games of Skill Revenue, 2017-2028
6.3.2 US Online Games of Skill Market Size, 2017-2028
6.3.3 Canada Online Games of Skill Market Size, 2017-2028
6.3.4 Mexico Online Games of Skill Market Size, 2017-2028
6.4 Europe
6.4.1 By Country - Europe Online Games of Skill Revenue, 2017-2028
6.4.2 Germany Online Games of Skill Market Size, 2017-2028
6.4.3 France Online Games of Skill Market Size, 2017-2028
6.4.4 U.K. Online Games of Skill Market Size, 2017-2028
6.4.5 Italy Online Games of Skill Market Size, 2017-2028
6.4.6 Russia Online Games of Skill Market Size, 2017-2028
6.4.7 Nordic Countries Online Games of Skill Market Size, 2017-2028
6.4.8 Benelux Online Games of Skill Market Size, 2017-2028
6.5 Asia
6.5.1 By Region - Asia Online Games of Skill Revenue, 2017-2028
6.5.2 China Online Games of Skill Market Size, 2017-2028
6.5.3 Japan Online Games of Skill Market Size, 2017-2028
6.5.4 South Korea Online Games of Skill Market Size, 2017-2028
6.5.5 Southeast Asia Online Games of Skill Market Size, 2017-2028
6.5.6 India Online Games of Skill Market Size, 2017-2028
6.6 South America
6.6.1 By Country - South America Online Games of Skill Revenue, 2017-2028
6.6.2 Brazil Online Games of Skill Market Size, 2017-2028
6.6.3 Argentina Online Games of Skill Market Size, 2017-2028
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Online Games of Skill Revenue, 2017-2028
6.7.2 Turkey Online Games of Skill Market Size, 2017-2028
6.7.3 Israel Online Games of Skill Market Size, 2017-2028
6.7.4 Saudi Arabia Online Games of Skill Market Size, 2017-2028
6.7.5 UAE Online Games of Skill Market Size, 2017-2028
7 Players Profiles
7.1 Microsoft
7.1.1 Microsoft Corporate Summary
7.1.2 Microsoft Business Overview
7.1.3 Microsoft Online Games of Skill Major Product Offerings
7.1.4 Microsoft Online Games of Skill Revenue in Global Market (2017-2022)
7.1.5 Microsoft Key News
7.2 Nintendo
7.2.1 Nintendo Corporate Summary
7.2.2 Nintendo Business Overview
7.2.3 Nintendo Online Games of Skill Major Product Offerings
7.2.4 Nintendo Online Games of Skill Revenue in Global Market (2017-2022)
7.2.5 Nintendo Key News
7.3 Sony
7.3.1 Sony Corporate Summary
7.3.2 Sony Business Overview
7.3.3 Sony Online Games of Skill Major Product Offerings
7.3.4 Sony Online Games of Skill Revenue in Global Market (2017-2022)
7.3.5 Sony Key News
7.4 Tencent
7.4.1 Tencent Corporate Summary
7.4.2 Tencent Business Overview
7.4.3 Tencent Online Games of Skill Major Product Offerings
7.4.4 Tencent Online Games of Skill Revenue in Global Market (2017-2022)
7.4.5 Tencent Key News
7.5 Activision Blizzard
7.5.1 Activision Blizzard Corporate Summary
7.5.2 Activision Blizzard Business Overview
7.5.3 Activision Blizzard Online Games of Skill Major Product Offerings
7.5.4 Activision Blizzard Online Games of Skill Revenue in Global Market (2017-2022)
7.5.5 Activision Blizzard Key News
7.6 Playtech
7.6.1 Playtech Corporate Summary
7.6.2 Playtech Business Overview
7.6.3 Playtech Online Games of Skill Major Product Offerings
7.6.4 Playtech Online Games of Skill Revenue in Global Market (2017-2022)
7.6.5 Playtech Key News
7.7 Sega
7.7.1 Sega Corporate Summary
7.7.2 Sega Business Overview
7.7.3 Sega Online Games of Skill Major Product Offerings
7.7.4 Sega Online Games of Skill Revenue in Global Market (2017-2022)
7.7.5 Sega Key News
7.8 Electronic Arts (EA)
7.8.1 Electronic Arts (EA) Corporate Summary
7.8.2 Electronic Arts (EA) Business Overview
7.8.3 Electronic Arts (EA) Online Games of Skill Major Product Offerings
7.8.4 Electronic Arts (EA) Online Games of Skill Revenue in Global Market (2017-2022)
7.8.5 Electronic Arts (EA) Key News
7.9 Apple
7.9.1 Apple Corporate Summary
7.9.2 Apple Business Overview
7.9.3 Apple Online Games of Skill Major Product Offerings
7.9.4 Apple Online Games of Skill Revenue in Global Market (2017-2022)
7.9.5 Apple Key News
7.10 Ubisoft
7.10.1 Ubisoft Corporate Summary
7.10.2 Ubisoft Business Overview
7.10.3 Ubisoft Online Games of Skill Major Product Offerings
7.10.4 Ubisoft Online Games of Skill Revenue in Global Market (2017-2022)
7.10.5 Ubisoft Key News
7.11 Zynga
7.11.1 Zynga Corporate Summary
7.11.2 Zynga Business Overview
7.11.3 Zynga Online Games of Skill Major Product Offerings
7.11.4 Zynga Online Games of Skill Revenue in Global Market (2017-2022)
7.11.5 Zynga Key News
7.12 Square Enix
7.12.1 Square Enix Corporate Summary
7.12.2 Square Enix Business Overview
7.12.3 Square Enix Online Games of Skill Major Product Offerings
7.12.4 Square Enix Online Games of Skill Revenue in Global Market (2017-2022)
7.12.5 Square Enix Key News
7.13 NetEase Games
7.13.1 NetEase Games Corporate Summary
7.13.2 NetEase Games Business Overview
7.13.3 NetEase Games Online Games of Skill Major Product Offerings
7.13.4 NetEase Games Online Games of Skill Revenue in Global Market (2017-2022)
7.13.5 NetEase Games Key News
7.14 NEXON
7.14.1 NEXON Corporate Summary
7.14.2 NEXON Business Overview
7.14.3 NEXON Online Games of Skill Major Product Offerings
7.14.4 NEXON Online Games of Skill Revenue in Global Market (2017-2022)
7.14.5 NEXON Key News
7.15 NCSoft
7.15.1 NCSoft Corporate Summary
7.15.2 NCSoft Business Overview
7.15.3 NCSoft Online Games of Skill Major Product Offerings
7.15.4 NCSoft Online Games of Skill Revenue in Global Market (2017-2022)
7.15.5 NCSoft Key News
7.16 Bandai Namco Holdings
7.16.1 Bandai Namco Holdings Corporate Summary
7.16.2 Bandai Namco Holdings Business Overview
7.16.3 Bandai Namco Holdings Online Games of Skill Major Product Offerings
7.16.4 Bandai Namco Holdings Online Games of Skill Revenue in Global Market (2017-2022)
7.16.5 Bandai Namco Holdings Key News
7.17 CyberAgent (Cygames)
7.17.1 CyberAgent (Cygames) Corporate Summary
7.17.2 CyberAgent (Cygames) Business Overview
7.17.3 CyberAgent (Cygames) Online Games of Skill Major Product Offerings
7.17.4 CyberAgent (Cygames) Online Games of Skill Revenue in Global Market (2017-2022)
7.17.5 CyberAgent (Cygames) Key News
7.18 Take-Two Interactive Software, Inc.
7.18.1 Take-Two Interactive Software, Inc. Corporate Summary
7.18.2 Take-Two Interactive Software, Inc. Business Overview
7.18.3 Take-Two Interactive Software, Inc. Online Games of Skill Major Product Offerings
7.18.4 Take-Two Interactive Software, Inc. Online Games of Skill Revenue in Global Market (2017-2022)
7.18.5 Take-Two Interactive Software, Inc. Key News
7.19 Konami
7.19.1 Konami Corporate Summary
7.19.2 Konami Business Overview
7.19.3 Konami Online Games of Skill Major Product Offerings
7.19.4 Konami Online Games of Skill Revenue in Global Market (2017-2022)
7.19.5 Konami Key News
7.20 Supercell
7.20.1 Supercell Corporate Summary
7.20.2 Supercell Business Overview
7.20.3 Supercell Online Games of Skill Major Product Offerings
7.20.4 Supercell Online Games of Skill Revenue in Global Market (2017-2022)
7.20.5 Supercell Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
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List of Tables
Table 1. Online Games of Skill Market Opportunities & Trends in Global Market
Table 2. Online Games of Skill Market Drivers in Global Market
Table 3. Online Games of Skill Market Restraints in Global Market
Table 4. Key Players of Online Games of Skill in Global Market
Table 5. Top Online Games of Skill Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Online Games of Skill Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Online Games of Skill Revenue Share by Companies, 2017-2022
Table 8. Global Companies Online Games of Skill Product Type
Table 9. List of Global Tier 1 Online Games of Skill Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Online Games of Skill Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type ? Global Online Games of Skill Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Online Games of Skill Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Online Games of Skill Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application ? Global Online Games of Skill Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Online Games of Skill Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Online Games of Skill Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region ? Global Online Games of Skill Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Online Games of Skill Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Online Games of Skill Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Online Games of Skill Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Online Games of Skill Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Online Games of Skill Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Online Games of Skill Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Online Games of Skill Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Online Games of Skill Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Online Games of Skill Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Online Games of Skill Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Online Games of Skill Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Online Games of Skill Revenue, (US$, Mn), 2023-2028
Table 30. Microsoft Corporate Summary
Table 31. Microsoft Online Games of Skill Product Offerings
Table 32. Microsoft Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 33. Nintendo Corporate Summary
Table 34. Nintendo Online Games of Skill Product Offerings
Table 35. Nintendo Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 36. Sony Corporate Summary
Table 37. Sony Online Games of Skill Product Offerings
Table 38. Sony Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 39. Tencent Corporate Summary
Table 40. Tencent Online Games of Skill Product Offerings
Table 41. Tencent Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 42. Activision Blizzard Corporate Summary
Table 43. Activision Blizzard Online Games of Skill Product Offerings
Table 44. Activision Blizzard Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 45. Playtech Corporate Summary
Table 46. Playtech Online Games of Skill Product Offerings
Table 47. Playtech Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 48. Sega Corporate Summary
Table 49. Sega Online Games of Skill Product Offerings
Table 50. Sega Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 51. Electronic Arts (EA) Corporate Summary
Table 52. Electronic Arts (EA) Online Games of Skill Product Offerings
Table 53. Electronic Arts (EA) Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 54. Apple Corporate Summary
Table 55. Apple Online Games of Skill Product Offerings
Table 56. Apple Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 57. Ubisoft Corporate Summary
Table 58. Ubisoft Online Games of Skill Product Offerings
Table 59. Ubisoft Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 60. Zynga Corporate Summary
Table 61. Zynga Online Games of Skill Product Offerings
Table 62. Zynga Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 63. Square Enix Corporate Summary
Table 64. Square Enix Online Games of Skill Product Offerings
Table 65. Square Enix Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 66. NetEase Games Corporate Summary
Table 67. NetEase Games Online Games of Skill Product Offerings
Table 68. NetEase Games Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 69. NEXON Corporate Summary
Table 70. NEXON Online Games of Skill Product Offerings
Table 71. NEXON Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 72. NCSoft Corporate Summary
Table 73. NCSoft Online Games of Skill Product Offerings
Table 74. NCSoft Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 75. Bandai Namco Holdings Corporate Summary
Table 76. Bandai Namco Holdings Online Games of Skill Product Offerings
Table 77. Bandai Namco Holdings Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 78. CyberAgent (Cygames) Corporate Summary
Table 79. CyberAgent (Cygames) Online Games of Skill Product Offerings
Table 80. CyberAgent (Cygames) Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 81. Take-Two Interactive Software, Inc. Corporate Summary
Table 82. Take-Two Interactive Software, Inc. Online Games of Skill Product Offerings
Table 83. Take-Two Interactive Software, Inc. Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 84. Konami Corporate Summary
Table 85. Konami Online Games of Skill Product Offerings
Table 86. Konami Online Games of Skill Revenue (US$, Mn), (2017-2022)
Table 87. Supercell Corporate Summary
Table 88. Supercell Online Games of Skill Product Offerings
Table 89. Supercell Online Games of Skill Revenue (US$, Mn), (2017-2022)
List of Figures
Figure 1. Online Games of Skill Segment by Type in 2021
Figure 2. Online Games of Skill Segment by Application in 2021
Figure 3. Global Online Games of Skill Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Online Games of Skill Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Online Games of Skill Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Online Games of Skill Revenue in 2021
Figure 8. By Type - Global Online Games of Skill Revenue Market Share, 2017-2028
Figure 9. By Application - Global Online Games of Skill Revenue Market Share, 2017-2028
Figure 10. By Region - Global Online Games of Skill Revenue Market Share, 2017-2028
Figure 11. By Country - North America Online Games of Skill Revenue Market Share, 2017-2028
Figure 12. US Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Online Games of Skill Revenue Market Share, 2017-2028
Figure 16. Germany Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 17. France Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Online Games of Skill Revenue Market Share, 2017-2028
Figure 24. China Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 28. India Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Online Games of Skill Revenue Market Share, 2017-2028
Figure 30. Brazil Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Online Games of Skill Revenue Market Share, 2017-2028
Figure 33. Turkey Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Online Games of Skill Revenue, (US$, Mn), 2017-2028
Figure 37. Microsoft Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Nintendo Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Sony Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Tencent Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Activision Blizzard Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Playtech Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Sega Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Electronic Arts (EA) Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Apple Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Ubisoft Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. Zynga Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. Square Enix Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. NetEase Games Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. NEXON Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 51. NCSoft Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 52. Bandai Namco Holdings Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 53. CyberAgent (Cygames) Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 54. Take-Two Interactive Software, Inc. Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 55. Konami Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 56. Supercell Online Games of Skill Revenue Year Over Year Growth (US$, Mn) & (2017-2022)

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