Download FREE Report Sample
Download Free sampleOnline skill-based games are online games in which the outcome of the game is determined by the player's physical skill or mental skill.
Online Games of Skill Market contains market size and forecasts of Online Games of Skill in Global, including the following market information:
Global Online Games of Skill Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Online Games of Skill market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Gard Based Games Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Online Games of Skill include Microsoft, Nintendo, Sony, Tencent, Activision Blizzard, Playtech, Sega, Electronic Arts (EA) and Apple, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
We surveyed the Online Games of Skill companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Online Games of Skill Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Online Games of Skill Market Segment Percentages, by Type, 2021 (%)
Gard Based Games
Sports Games
Strategy Games
Puzzle Games
Arcade Games
Others
Global Online Games of Skill Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global Online Games of Skill Market Segment Percentages, by Application, 2021 (%)
Smartphone and Tablet
PC
TV
Others
Global Online Games of Skill Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Online Games of Skill Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Online Games of Skill revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Online Games of Skill revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Microsoft
Nintendo
Sony
Tencent
Activision Blizzard
Playtech
Sega
Electronic Arts (EA)
Apple
Ubisoft
Zynga
Square Enix
NetEase Games
NEXON
NCSoft
Bandai Namco Holdings
CyberAgent (Cygames)
Take-Two Interactive Software, Inc.
Konami
Supercell
Speak to our Custom Research Team and get the Custom Research in a budget
Custom ResearchFrequently Asked Questions ?
A license granted to one user. Rules or conditions might be applied for e.g. the use of electric files (PDFs) or printings, depending on product.
A license granted to multiple users.
A license granted to a single business site/establishment.
A license granted to all employees within organisation access to the product.
Upto Working 24 to 48 hrs
Upto 72 hrs max - Weekends and Public Holidays
Online Payments with PayPal and CCavenue
Wire Transfer/Bank Transfer
Hard Copy