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Global Online Games of Skill Market Insights and Forecast to 2028

  • 29 April 2022
  • ICT & Media
  • 127 Pages
  • Report code : 24WT-7026728

Online Games of Skill Market

1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Online Games of Skill Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 Gard Based Games
1.2.3 Sports Games
1.2.4 Strategy Games
1.2.5 Puzzle Games
1.2.6 Arcade Games
1.2.7 Others
1.3 Market by Application
1.3.1 Global Online Games of Skill Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Smartphone and Tablet
1.3.3 PC
1.3.4 TV
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Online Games of Skill Market Perspective (2017-2028)
2.2 Online Games of Skill Growth Trends by Region
2.2.1 Online Games of Skill Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 Online Games of Skill Historic Market Size by Region (2017-2022)
2.2.3 Online Games of Skill Forecasted Market Size by Region (2023-2028)
2.3 Online Games of Skill Market Dynamics
2.3.1 Online Games of Skill Industry Trends
2.3.2 Online Games of Skill Market Drivers
2.3.3 Online Games of Skill Market Challenges
2.3.4 Online Games of Skill Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Online Games of Skill Players by Revenue
3.1.1 Global Top Online Games of Skill Players by Revenue (2017-2022)
3.1.2 Global Online Games of Skill Revenue Market Share by Players (2017-2022)
3.2 Global Online Games of Skill Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Online Games of Skill Revenue
3.4 Global Online Games of Skill Market Concentration Ratio
3.4.1 Global Online Games of Skill Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Online Games of Skill Revenue in 2021
3.5 Online Games of Skill Key Players Head office and Area Served
3.6 Key Players Online Games of Skill Product Solution and Service
3.7 Date of Enter into Online Games of Skill Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Online Games of Skill Breakdown Data by Type
4.1 Global Online Games of Skill Historic Market Size by Type (2017-2022)
4.2 Global Online Games of Skill Forecasted Market Size by Type (2023-2028)
5 Online Games of Skill Breakdown Data by Application
5.1 Global Online Games of Skill Historic Market Size by Application (2017-2022)
5.2 Global Online Games of Skill Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Online Games of Skill Market Size (2017-2028)
6.2 North America Online Games of Skill Market Size by Type
6.2.1 North America Online Games of Skill Market Size by Type (2017-2022)
6.2.2 North America Online Games of Skill Market Size by Type (2023-2028)
6.2.3 North America Online Games of Skill Market Share by Type (2017-2028)
6.3 North America Online Games of Skill Market Size by Application
6.3.1 North America Online Games of Skill Market Size by Application (2017-2022)
6.3.2 North America Online Games of Skill Market Size by Application (2023-2028)
6.3.3 North America Online Games of Skill Market Share by Application (2017-2028)
6.4 North America Online Games of Skill Market Size by Country
6.4.1 North America Online Games of Skill Market Size by Country (2017-2022)
6.4.2 North America Online Games of Skill Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe Online Games of Skill Market Size (2017-2028)
7.2 Europe Online Games of Skill Market Size by Type
7.2.1 Europe Online Games of Skill Market Size by Type (2017-2022)
7.2.2 Europe Online Games of Skill Market Size by Type (2023-2028)
7.2.3 Europe Online Games of Skill Market Share by Type (2017-2028)
7.3 Europe Online Games of Skill Market Size by Application
7.3.1 Europe Online Games of Skill Market Size by Application (2017-2022)
7.3.2 Europe Online Games of Skill Market Size by Application (2023-2028)
7.3.3 Europe Online Games of Skill Market Share by Application (2017-2028)
7.4 Europe Online Games of Skill Market Size by Country
7.4.1 Europe Online Games of Skill Market Size by Country (2017-2022)
7.4.2 Europe Online Games of Skill Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Online Games of Skill Market Size (2017-2028)
8.2 Asia-Pacific Online Games of Skill Market Size by Type
8.2.1 Asia-Pacific Online Games of Skill Market Size by Type (2017-2022)
8.2.2 Asia-Pacific Online Games of Skill Market Size by Type (2023-2028)
8.2.3 Asia-Pacific Online Games of Skill Market Share by Type (2017-2028)
8.3 Asia-Pacific Online Games of Skill Market Size by Application
8.3.1 Asia-Pacific Online Games of Skill Market Size by Application (2017-2022)
8.3.2 Asia-Pacific Online Games of Skill Market Size by Application (2023-2028)
8.3.3 Asia-Pacific Online Games of Skill Market Share by Application (2017-2028)
8.4 Asia-Pacific Online Games of Skill Market Size by Region
8.4.1 Asia-Pacific Online Games of Skill Market Size by Region (2017-2022)
8.4.2 Asia-Pacific Online Games of Skill Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America Online Games of Skill Market Size (2017-2028)
9.2 Latin America Online Games of Skill Market Size by Type
9.2.1 Latin America Online Games of Skill Market Size by Type (2017-2022)
9.2.2 Latin America Online Games of Skill Market Size by Type (2023-2028)
9.2.3 Latin America Online Games of Skill Market Share by Type (2017-2028)
9.3 Latin America Online Games of Skill Market Size by Application
9.3.1 Latin America Online Games of Skill Market Size by Application (2017-2022)
9.3.2 Latin America Online Games of Skill Market Size by Application (2023-2028)
9.3.3 Latin America Online Games of Skill Market Share by Application (2017-2028)
9.4 Latin America Online Games of Skill Market Size by Country
9.4.1 Latin America Online Games of Skill Market Size by Country (2017-2022)
9.4.2 Latin America Online Games of Skill Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Online Games of Skill Market Size (2017-2028)
10.2 Middle East & Africa Online Games of Skill Market Size by Type
10.2.1 Middle East & Africa Online Games of Skill Market Size by Type (2017-2022)
10.2.2 Middle East & Africa Online Games of Skill Market Size by Type (2023-2028)
10.2.3 Middle East & Africa Online Games of Skill Market Share by Type (2017-2028)
10.3 Middle East & Africa Online Games of Skill Market Size by Application
10.3.1 Middle East & Africa Online Games of Skill Market Size by Application (2017-2022)
10.3.2 Middle East & Africa Online Games of Skill Market Size by Application (2023-2028)
10.3.3 Middle East & Africa Online Games of Skill Market Share by Application (2017-2028)
10.4 Middle East & Africa Online Games of Skill Market Size by Country
10.4.1 Middle East & Africa Online Games of Skill Market Size by Country (2017-2022)
10.4.2 Middle East & Africa Online Games of Skill Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Microsoft
11.1.1 Microsoft Company Details
11.1.2 Microsoft Business Overview
11.1.3 Microsoft Online Games of Skill Introduction
11.1.4 Microsoft Revenue in Online Games of Skill Business (2017-2022)
11.1.5 Microsoft Recent Developments
11.2 Nintendo
11.2.1 Nintendo Company Details
11.2.2 Nintendo Business Overview
11.2.3 Nintendo Online Games of Skill Introduction
11.2.4 Nintendo Revenue in Online Games of Skill Business (2017-2022)
11.2.5 Nintendo Recent Developments
11.3 Sony
11.3.1 Sony Company Details
11.3.2 Sony Business Overview
11.3.3 Sony Online Games of Skill Introduction
11.3.4 Sony Revenue in Online Games of Skill Business (2017-2022)
11.3.5 Sony Recent Developments
11.4 Tencent
11.4.1 Tencent Company Details
11.4.2 Tencent Business Overview
11.4.3 Tencent Online Games of Skill Introduction
11.4.4 Tencent Revenue in Online Games of Skill Business (2017-2022)
11.4.5 Tencent Recent Developments
11.5 Activision Blizzard
11.5.1 Activision Blizzard Company Details
11.5.2 Activision Blizzard Business Overview
11.5.3 Activision Blizzard Online Games of Skill Introduction
11.5.4 Activision Blizzard Revenue in Online Games of Skill Business (2017-2022)
11.5.5 Activision Blizzard Recent Developments
11.6 Playtech
11.6.1 Playtech Company Details
11.6.2 Playtech Business Overview
11.6.3 Playtech Online Games of Skill Introduction
11.6.4 Playtech Revenue in Online Games of Skill Business (2017-2022)
11.6.5 Playtech Recent Developments
11.7 Sega
11.7.1 Sega Company Details
11.7.2 Sega Business Overview
11.7.3 Sega Online Games of Skill Introduction
11.7.4 Sega Revenue in Online Games of Skill Business (2017-2022)
11.7.5 Sega Recent Developments
11.8 Electronic Arts (EA)
11.8.1 Electronic Arts (EA) Company Details
11.8.2 Electronic Arts (EA) Business Overview
11.8.3 Electronic Arts (EA) Online Games of Skill Introduction
11.8.4 Electronic Arts (EA) Revenue in Online Games of Skill Business (2017-2022)
11.8.5 Electronic Arts (EA) Recent Developments
11.9 Apple
11.9.1 Apple Company Details
11.9.2 Apple Business Overview
11.9.3 Apple Online Games of Skill Introduction
11.9.4 Apple Revenue in Online Games of Skill Business (2017-2022)
11.9.5 Apple Recent Developments
11.10 Ubisoft
11.10.1 Ubisoft Company Details
11.10.2 Ubisoft Business Overview
11.10.3 Ubisoft Online Games of Skill Introduction
11.10.4 Ubisoft Revenue in Online Games of Skill Business (2017-2022)
11.10.5 Ubisoft Recent Developments
11.11 Zynga
11.11.1 Zynga Company Details
11.11.2 Zynga Business Overview
11.11.3 Zynga Online Games of Skill Introduction
11.11.4 Zynga Revenue in Online Games of Skill Business (2017-2022)
11.11.5 Zynga Recent Developments
11.12 Square Enix
11.12.1 Square Enix Company Details
11.12.2 Square Enix Business Overview
11.12.3 Square Enix Online Games of Skill Introduction
11.12.4 Square Enix Revenue in Online Games of Skill Business (2017-2022)
11.12.5 Square Enix Recent Developments
11.13 NetEase Games
11.13.1 NetEase Games Company Details
11.13.2 NetEase Games Business Overview
11.13.3 NetEase Games Online Games of Skill Introduction
11.13.4 NetEase Games Revenue in Online Games of Skill Business (2017-2022)
11.13.5 NetEase Games Recent Developments
11.14 NEXON
11.14.1 NEXON Company Details
11.14.2 NEXON Business Overview
11.14.3 NEXON Online Games of Skill Introduction
11.14.4 NEXON Revenue in Online Games of Skill Business (2017-2022)
11.14.5 NEXON Recent Developments
11.15 NCSoft
11.15.1 NCSoft Company Details
11.15.2 NCSoft Business Overview
11.15.3 NCSoft Online Games of Skill Introduction
11.15.4 NCSoft Revenue in Online Games of Skill Business (2017-2022)
11.15.5 NCSoft Recent Developments
11.16 Bandai Namco Holdings
11.16.1 Bandai Namco Holdings Company Details
11.16.2 Bandai Namco Holdings Business Overview
11.16.3 Bandai Namco Holdings Online Games of Skill Introduction
11.16.4 Bandai Namco Holdings Revenue in Online Games of Skill Business (2017-2022)
11.16.5 Bandai Namco Holdings Recent Developments
11.17 CyberAgent (Cygames)
11.17.1 CyberAgent (Cygames) Company Details
11.17.2 CyberAgent (Cygames) Business Overview
11.17.3 CyberAgent (Cygames) Online Games of Skill Introduction
11.17.4 CyberAgent (Cygames) Revenue in Online Games of Skill Business (2017-2022)
11.17.5 CyberAgent (Cygames) Recent Developments
11.18 Take-Two Interactive Software, Inc.
11.18.1 Take-Two Interactive Software, Inc. Company Details
11.18.2 Take-Two Interactive Software, Inc. Business Overview
11.18.3 Take-Two Interactive Software, Inc. Online Games of Skill Introduction
11.18.4 Take-Two Interactive Software, Inc. Revenue in Online Games of Skill Business (2017-2022)
11.18.5 Take-Two Interactive Software, Inc. Recent Developments
11.19 Konami
11.19.1 Konami Company Details
11.19.2 Konami Business Overview
11.19.3 Konami Online Games of Skill Introduction
11.19.4 Konami Revenue in Online Games of Skill Business (2017-2022)
11.19.5 Konami Recent Developments
11.20 Supercell
11.20.1 Supercell Company Details
11.20.2 Supercell Business Overview
11.20.3 Supercell Online Games of Skill Introduction
11.20.4 Supercell Revenue in Online Games of Skill Business (2017-2022)
11.20.5 Supercell Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer
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List of Tables
Table 1. Global Online Games of Skill Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of Gard Based Games
Table 3. Key Players of Sports Games
Table 4. Key Players of Strategy Games
Table 5. Key Players of Puzzle Games
Table 6. Key Players of Arcade Games
Table 7. Key Players of Others
Table 8. Global Online Games of Skill Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 9. Global Online Games of Skill Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 10. Global Online Games of Skill Market Size by Region (2017-2022) & (US$ Million)
Table 11. Global Online Games of Skill Market Share by Region (2017-2022)
Table 12. Global Online Games of Skill Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 13. Global Online Games of Skill Market Share by Region (2023-2028)
Table 14. Online Games of Skill Market Trends
Table 15. Online Games of Skill Market Drivers
Table 16. Online Games of Skill Market Challenges
Table 17. Online Games of Skill Market Restraints
Table 18. Global Online Games of Skill Revenue by Players (2017-2022) & (US$ Million)
Table 19. Global Online Games of Skill Revenue Share by Players (2017-2022)
Table 20. Global Top Online Games of Skill by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Games of Skill as of 2021)
Table 21. Ranking of Global Top Online Games of Skill Companies by Revenue (US$ Million) in 2021
Table 22. Global 5 Largest Players Market Share by Online Games of Skill Revenue (CR5 and HHI) & (2017-2022)
Table 23. Key Players Headquarters and Area Served
Table 24. Key Players Online Games of Skill Product Solution and Service
Table 25. Date of Enter into Online Games of Skill Market
Table 26. Mergers & Acquisitions, Expansion Plans
Table 27. Global Online Games of Skill Market Size by Type (2017-2022) & (US$ Million)
Table 28. Global Online Games of Skill Revenue Market Share by Type (2017-2022)
Table 29. Global Online Games of Skill Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 30. Global Online Games of Skill Revenue Market Share by Type (2023-2028)
Table 31. Global Online Games of Skill Market Size by Application (2017-2022) & (US$ Million)
Table 32. Global Online Games of Skill Revenue Share by Application (2017-2022)
Table 33. Global Online Games of Skill Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 34. Global Online Games of Skill Revenue Share by Application (2023-2028)
Table 35. North America Online Games of Skill Market Size by Type (2017-2022) & (US$ Million)
Table 36. North America Online Games of Skill Market Size by Type (2023-2028) & (US$ Million)
Table 37. North America Online Games of Skill Market Size by Application (2017-2022) & (US$ Million)
Table 38. North America Online Games of Skill Market Size by Application (2023-2028) & (US$ Million)
Table 39. North America Online Games of Skill Market Size by Country (2017-2022) & (US$ Million)
Table 40. North America Online Games of Skill Market Size by Country (2023-2028) & (US$ Million)
Table 41. Europe Online Games of Skill Market Size by Type (2017-2022) & (US$ Million)
Table 42. Europe Online Games of Skill Market Size by Type (2023-2028) & (US$ Million)
Table 43. Europe Online Games of Skill Market Size by Application (2017-2022) & (US$ Million)
Table 44. Europe Online Games of Skill Market Size by Application (2023-2028) & (US$ Million)
Table 45. Europe Online Games of Skill Market Size by Country (2017-2022) & (US$ Million)
Table 46. Europe Online Games of Skill Market Size by Country (2023-2028) & (US$ Million)
Table 47. Asia Pacific Online Games of Skill Market Size by Type (2017-2022) & (US$ Million)
Table 48. Asia Pacific Online Games of Skill Market Size by Type (2023-2028) & (US$ Million)
Table 49. Asia Pacific Online Games of Skill Market Size by Application (2017-2022) & (US$ Million)
Table 50. Asia Pacific Online Games of Skill Market Size by Application (2023-2028) & (US$ Million)
Table 51. Asia Pacific Online Games of Skill Market Size by Region (2017-2022) & (US$ Million)
Table 52. Asia Pacific Online Games of Skill Market Size by Region (2023-2028) & (US$ Million)
Table 53. Latin America Online Games of Skill Market Size by Type (2017-2022) & (US$ Million)
Table 54. Latin America Online Games of Skill Market Size by Type (2023-2028) & (US$ Million)
Table 55. Latin America Online Games of Skill Market Size by Application (2017-2022) & (US$ Million)
Table 56. Latin America Online Games of Skill Market Size by Application (2023-2028) & (US$ Million)
Table 57. Latin America Online Games of Skill Market Size by Country (2017-2022) & (US$ Million)
Table 58. Latin America Online Games of Skill Market Size by Country (2023-2028) & (US$ Million)
Table 59. Middle East and Africa Online Games of Skill Market Size by Type (2017-2022) & (US$ Million)
Table 60. Middle East and Africa Online Games of Skill Market Size by Type (2023-2028) & (US$ Million)
Table 61. Middle East and Africa Online Games of Skill Market Size by Application (2017-2022) & (US$ Million)
Table 62. Middle East and Africa Online Games of Skill Market Size by Application (2023-2028) & (US$ Million)
Table 63. Middle East and Africa Online Games of Skill Market Size by Country (2017-2022) & (US$ Million)
Table 64. Middle East and Africa Online Games of Skill Market Size by Country (2023-2028) & (US$ Million)
Table 65. Microsoft Company Details
Table 66. Microsoft Business Overview
Table 67. Microsoft Online Games of Skill Product
Table 68. Microsoft Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 69. Microsoft Recent Developments
Table 70. Nintendo Company Details
Table 71. Nintendo Business Overview
Table 72. Nintendo Online Games of Skill Product
Table 73. Nintendo Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 74. Nintendo Recent Developments
Table 75. Sony Company Details
Table 76. Sony Business Overview
Table 77. Sony Online Games of Skill Product
Table 78. Sony Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 79. Sony Recent Developments
Table 80. Tencent Company Details
Table 81. Tencent Business Overview
Table 82. Tencent Online Games of Skill Product
Table 83. Tencent Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 84. Tencent Recent Developments
Table 85. Activision Blizzard Company Details
Table 86. Activision Blizzard Business Overview
Table 87. Activision Blizzard Online Games of Skill Product
Table 88. Activision Blizzard Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 89. Activision Blizzard Recent Developments
Table 90. Playtech Company Details
Table 91. Playtech Business Overview
Table 92. Playtech Online Games of Skill Product
Table 93. Playtech Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 94. Playtech Recent Developments
Table 95. Sega Company Details
Table 96. Sega Business Overview
Table 97. Sega Online Games of Skill Product
Table 98. Sega Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 99. Sega Recent Developments
Table 100. Electronic Arts (EA) Company Details
Table 101. Electronic Arts (EA) Business Overview
Table 102. Electronic Arts (EA) Online Games of Skill Product
Table 103. Electronic Arts (EA) Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 104. Electronic Arts (EA) Recent Developments
Table 105. Apple Company Details
Table 106. Apple Business Overview
Table 107. Apple Online Games of Skill Product
Table 108. Apple Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 109. Apple Recent Developments
Table 110. Ubisoft Company Details
Table 111. Ubisoft Business Overview
Table 112. Ubisoft Online Games of Skill Product
Table 113. Ubisoft Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 114. Ubisoft Recent Developments
Table 115. Zynga Company Details
Table 116. Zynga Business Overview
Table 117. Zynga Online Games of Skill Product
Table 118. Zynga Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 119. Zynga Recent Developments
Table 120. Square Enix Company Details
Table 121. Square Enix Business Overview
Table 122. Square Enix Online Games of Skill Product
Table 123. Square Enix Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 124. Square Enix Recent Developments
Table 125. NetEase Games Company Details
Table 126. NetEase Games Business Overview
Table 127. NetEase Games Online Games of Skill Product
Table 128. NetEase Games Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 129. NetEase Games Recent Developments
Table 130. NEXON Company Details
Table 131. NEXON Business Overview
Table 132. NEXON Online Games of Skill Product
Table 133. NEXON Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 134. NEXON Recent Developments
Table 135. NCSoft Company Details
Table 136. NCSoft Business Overview
Table 137. NCSoft Online Games of Skill Product
Table 138. NCSoft Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 139. NCSoft Recent Developments
Table 140. Bandai Namco Holdings Company Details
Table 141. Bandai Namco Holdings Business Overview
Table 142. Bandai Namco Holdings Online Games of Skill Product
Table 143. Bandai Namco Holdings Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 144. Bandai Namco Holdings Recent Developments
Table 145. CyberAgent (Cygames) Company Details
Table 146. CyberAgent (Cygames) Business Overview
Table 147. CyberAgent (Cygames) Online Games of Skill Product
Table 148. CyberAgent (Cygames) Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 149. CyberAgent (Cygames) Recent Developments
Table 150. Take-Two Interactive Software, Inc. Company Details
Table 151. Take-Two Interactive Software, Inc. Business Overview
Table 152. Take-Two Interactive Software, Inc. Online Games of Skill Product
Table 153. Take-Two Interactive Software, Inc. Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 154. Take-Two Interactive Software, Inc. Recent Developments
Table 155. Konami Company Details
Table 156. Konami Business Overview
Table 157. Konami Online Games of Skill Product
Table 158. Konami Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 159. Konami Recent Developments
Table 160. Supercell Company Details
Table 161. Supercell Business Overview
Table 162. Supercell Online Games of Skill Product
Table 163. Supercell Revenue in Online Games of Skill Business (2017-2022) & (US$ Million)
Table 164. Supercell Recent Developments
Table 165. Research Programs/Design for This Report
Table 166. Key Data Information from Secondary Sources
Table 167. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Online Games of Skill Market Share by Type: 2021 VS 2028
Figure 2. Gard Based Games Features
Figure 3. Sports Games Features
Figure 4. Strategy Games Features
Figure 5. Puzzle Games Features
Figure 6. Arcade Games Features
Figure 7. Others Features
Figure 8. Global Online Games of Skill Market Share by Application: 2021 VS 2028
Figure 9. Smartphone and Tablet Case Studies
Figure 10. PC Case Studies
Figure 11. TV Case Studies
Figure 12. Others Case Studies
Figure 13. Online Games of Skill Report Years Considered
Figure 14. Global Online Games of Skill Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 15. Global Online Games of Skill Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 16. Global Online Games of Skill Market Share by Region: 2021 VS 2028
Figure 17. Global Online Games of Skill Market Share by Players in 2021
Figure 18. Global Top Online Games of Skill Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Games of Skill as of 2021)
Figure 19. The Top 10 and 5 Players Market Share by Online Games of Skill Revenue in 2021
Figure 20. North America Online Games of Skill Market Size YoY (2017-2028) & (US$ Million)
Figure 21. North America Online Games of Skill Market Size Market Share by Type (2017-2028)
Figure 22. North America Online Games of Skill Market Size Market Share by Application (2017-2028)
Figure 23. North America Online Games of Skill Market Size Share by Country (2017-2028)
Figure 24. United States Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 25. Canada Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 26. Europe Online Games of Skill Market Size YoY (2017-2028) & (US$ Million)
Figure 27. Europe Online Games of Skill Market Size Market Share by Type (2017-2028)
Figure 28. Europe Online Games of Skill Market Size Market Share by Application (2017-2028)
Figure 29. Europe Online Games of Skill Market Size Share by Country (2017-2028)
Figure 30. Germany Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. France Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 32. U.K. Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 33. Italy Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 34. Russia Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 35. Nordic Countries Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 36. Asia-Pacific Online Games of Skill Market Size YoY (2017-2028) & (US$ Million)
Figure 37. Asia Pacific Online Games of Skill Market Size Market Share by Type (2017-2028)
Figure 38. Asia Pacific Online Games of Skill Market Size Market Share by Application (2017-2028)
Figure 39. Asia Pacific Online Games of Skill Market Size Share by Region (2017-2028)
Figure 40. China Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 41. Japan Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 42. South Korea Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 43. Southeast Asia Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 44. India Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 45. Australia Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
List of Figures
Figure 46. Latin America Online Games of Skill Market Size YoY (2017-2028) & (US$ Million)
Figure 47. Latin America Online Games of Skill Market Size Market Share by Type (2017-2028)
Figure 48. Latin America Online Games of Skill Market Size Market Share by Application (2017-2028)
Figure 49. Latin America Online Games of Skill Market Size Share by Country (2017-2028)
Figure 50. Mexico Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 51. Brazil Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 52. Middle East & Africa Online Games of Skill Market Size YoY (2017-2028) & (US$ Million)
Figure 53. Middle East and Africa Online Games of Skill Market Size Market Share by Type (2017-2028)
Figure 54. Middle East and Africa Online Games of Skill Market Size Market Share by Application (2017-2028)
Figure 55. Middle East and Africa Online Games of Skill Market Size Share by Country (2017-2028)
Figure 56. Turkey Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 57. Saudi Arabia Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 58. UAE Online Games of Skill Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 59. Microsoft Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 60. Nintendo Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 61. Sony Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 62. Tencent Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 63. Activision Blizzard Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 64. Playtech Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 65. Sega Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 66. Electronic Arts (EA) Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 67. Apple Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 68. Ubisoft Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 69. Zynga Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 70. Square Enix Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 71. NetEase Games Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 72. NEXON Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 73. NCSoft Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 74. Bandai Namco Holdings Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 75. CyberAgent (Cygames) Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 76. Take-Two Interactive Software, Inc. Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 77. Konami Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 78. Supercell Revenue Growth Rate in Online Games of Skill Business (2017-2022)
Figure 79. Bottom-up and Top-down Approaches for This Report
Figure 80. Data Triangulation
Figure 81. Key Executives Interviewed

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