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Electronic Sports Game Market, Global Outlook and Forecast 2022-2028

  • 06 April 2022
  • ICT & Media
  • 62 Pages
  • Report code : 24WT-6980445

Electronic Sports Game and Forecast Market

1 Introduction to Research & Analysis Reports
1.1 Electronic Sports Game Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Electronic Sports Game Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Electronic Sports Game Overall Market Size
2.1 Global Electronic Sports Game Market Size: 2021 VS 2028
2.2 Global Electronic Sports Game Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Electronic Sports Game Players in Global Market
3.2 Top Global Electronic Sports Game Companies Ranked by Revenue
3.3 Global Electronic Sports Game Revenue by Companies
3.4 Top 3 and Top 5 Electronic Sports Game Companies in Global Market, by Revenue in 2021
3.5 Global Companies Electronic Sports Game Product Type
3.6 Tier 1, Tier 2 and Tier 3 Electronic Sports Game Players in Global Market
3.6.1 List of Global Tier 1 Electronic Sports Game Companies
3.6.2 List of Global Tier 2 and Tier 3 Electronic Sports Game Companies
4 Market Sights by Product
4.1 Overview
4.1.1 by Type - Global Electronic Sports Game Market Size Markets, 2021 & 2028
4.1.2 Multiplayer Online Battle Arena (MOBA)
4.1.3 First-person Shooter (FPS)
4.1.4 Fighting
4.1.5 Card Games
4.1.6 Battle Royale
4.1.7 Real-time Strategy (RTS)
4.1.8 Others
4.2 By Type - Global Electronic Sports Game Revenue & Forecasts
4.2.1 By Type - Global Electronic Sports Game Revenue, 2017-2022
4.2.2 By Type - Global Electronic Sports Game Revenue, 2023-2028
4.2.3 By Type - Global Electronic Sports Game Revenue Market Share, 2017-2028
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Electronic Sports Game Market Size, 2021 & 2028
5.1.2 Team
5.1.3 Individual
5.2 By Application - Global Electronic Sports Game Revenue & Forecasts
5.2.1 By Application - Global Electronic Sports Game Revenue, 2017-2022
5.2.2 By Application - Global Electronic Sports Game Revenue, 2023-2028
5.2.3 By Application - Global Electronic Sports Game Revenue Market Share, 2017-2028
6 Sights by Region
6.1 By Region - Global Electronic Sports Game Market Size, 2021 & 2028
6.2 By Region - Global Electronic Sports Game Revenue & Forecasts
6.2.1 By Region - Global Electronic Sports Game Revenue, 2017-2022
6.2.2 By Region - Global Electronic Sports Game Revenue, 2023-2028
6.2.3 By Region - Global Electronic Sports Game Revenue Market Share, 2017-2028
6.3 North America
6.3.1 By Country - North America Electronic Sports Game Revenue, 2017-2028
6.3.2 US Electronic Sports Game Market Size, 2017-2028
6.3.3 Canada Electronic Sports Game Market Size, 2017-2028
6.3.4 Mexico Electronic Sports Game Market Size, 2017-2028
6.4 Europe
6.4.1 By Country - Europe Electronic Sports Game Revenue, 2017-2028
6.4.2 Germany Electronic Sports Game Market Size, 2017-2028
6.4.3 France Electronic Sports Game Market Size, 2017-2028
6.4.4 U.K. Electronic Sports Game Market Size, 2017-2028
6.4.5 Italy Electronic Sports Game Market Size, 2017-2028
6.4.6 Russia Electronic Sports Game Market Size, 2017-2028
6.4.7 Nordic Countries Electronic Sports Game Market Size, 2017-2028
6.4.8 Benelux Electronic Sports Game Market Size, 2017-2028
6.5 Asia
6.5.1 By Region - Asia Electronic Sports Game Revenue, 2017-2028
6.5.2 China Electronic Sports Game Market Size, 2017-2028
6.5.3 Japan Electronic Sports Game Market Size, 2017-2028
6.5.4 South Korea Electronic Sports Game Market Size, 2017-2028
6.5.5 Southeast Asia Electronic Sports Game Market Size, 2017-2028
6.5.6 India Electronic Sports Game Market Size, 2017-2028
6.6 South America
6.6.1 By Country - South America Electronic Sports Game Revenue, 2017-2028
6.6.2 Brazil Electronic Sports Game Market Size, 2017-2028
6.6.3 Argentina Electronic Sports Game Market Size, 2017-2028
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Electronic Sports Game Revenue, 2017-2028
6.7.2 Turkey Electronic Sports Game Market Size, 2017-2028
6.7.3 Israel Electronic Sports Game Market Size, 2017-2028
6.7.4 Saudi Arabia Electronic Sports Game Market Size, 2017-2028
6.7.5 UAE Electronic Sports Game Market Size, 2017-2028
7 Players Profiles
7.1 Valve
7.1.1 Valve Corporate Summary
7.1.2 Valve Business Overview
7.1.3 Valve Electronic Sports Game Major Product Offerings
7.1.4 Valve Electronic Sports Game Revenue in Global Market (2017-2022)
7.1.5 Valve Key News
7.2 Riot Games
7.2.1 Riot Games Corporate Summary
7.2.2 Riot Games Business Overview
7.2.3 Riot Games Electronic Sports Game Major Product Offerings
7.2.4 Riot Games Electronic Sports Game Revenue in Global Market (2017-2022)
7.2.5 Riot Games Key News
7.3 Blizzard Entertainment
7.3.1 Blizzard Entertainment Corporate Summary
7.3.2 Blizzard Entertainment Business Overview
7.3.3 Blizzard Entertainment Electronic Sports Game Major Product Offerings
7.3.4 Blizzard Entertainment Electronic Sports Game Revenue in Global Market (2017-2022)
7.3.5 Blizzard Entertainment Key News
7.4 Microsoft Studios
7.4.1 Microsoft Studios Corporate Summary
7.4.2 Microsoft Studios Business Overview
7.4.3 Microsoft Studios Electronic Sports Game Major Product Offerings
7.4.4 Microsoft Studios Electronic Sports Game Revenue in Global Market (2017-2022)
7.4.5 Microsoft Studios Key News
7.5 Electronic Arts
7.5.1 Electronic Arts Corporate Summary
7.5.2 Electronic Arts Business Overview
7.5.3 Electronic Arts Electronic Sports Game Major Product Offerings
7.5.4 Electronic Arts Electronic Sports Game Revenue in Global Market (2017-2022)
7.5.5 Electronic Arts Key News
7.6 Kapcom
7.6.1 Kapcom Corporate Summary
7.6.2 Kapcom Business Overview
7.6.3 Kapcom Electronic Sports Game Major Product Offerings
7.6.4 Kapcom Electronic Sports Game Revenue in Global Market (2017-2022)
7.6.5 Kapcom Key News
7.7 Psyonix
7.7.1 Psyonix Corporate Summary
7.7.2 Psyonix Business Overview
7.7.3 Psyonix Electronic Sports Game Major Product Offerings
7.7.4 Psyonix Electronic Sports Game Revenue in Global Market (2017-2022)
7.7.5 Psyonix Key News
7.8 Hi - Rez Studios
7.8.1 Hi - Rez Studios Corporate Summary
7.8.2 Hi - Rez Studios Business Overview
7.8.3 Hi - Rez Studios Electronic Sports Game Major Product Offerings
7.8.4 Hi - Rez Studios Electronic Sports Game Revenue in Global Market (2017-2022)
7.8.5 Hi - Rez Studios Key News
7.9 Wargaming
7.9.1 Wargaming Corporate Summary
7.9.2 Wargaming Business Overview
7.9.3 Wargaming Electronic Sports Game Major Product Offerings
7.9.4 Wargaming Electronic Sports Game Revenue in Global Market (2017-2022)
7.9.5 Wargaming Key News
7.10 Tencent
7.10.1 Tencent Corporate Summary
7.10.2 Tencent Business Overview
7.10.3 Tencent Electronic Sports Game Major Product Offerings
7.10.4 Tencent Electronic Sports Game Revenue in Global Market (2017-2022)
7.10.5 Tencent Key News
7.11 Epic Games
7.11.1 Epic Games Corporate Summary
7.11.2 Epic Games Business Overview
7.11.3 Epic Games Electronic Sports Game Major Product Offerings
7.11.4 Epic Games Electronic Sports Game Revenue in Global Market (2017-2022)
7.11.5 Epic Games Key News
7.12 Nintendo
7.12.1 Nintendo Corporate Summary
7.12.2 Nintendo Business Overview
7.12.3 Nintendo Electronic Sports Game Major Product Offerings
7.12.4 Nintendo Electronic Sports Game Revenue in Global Market (2017-2022)
7.12.5 Nintendo Key News
7.13 Wargaming.net
7.13.1 Wargaming.net Corporate Summary
7.13.2 Wargaming.net Business Overview
7.13.3 Wargaming.net Electronic Sports Game Major Product Offerings
7.13.4 Wargaming.net Electronic Sports Game Revenue in Global Market (2017-2022)
7.13.5 Wargaming.net Key News
7.14 Gfinity
7.14.1 Gfinity Corporate Summary
7.14.2 Gfinity Business Overview
7.14.3 Gfinity Electronic Sports Game Major Product Offerings
7.14.4 Gfinity Electronic Sports Game Revenue in Global Market (2017-2022)
7.14.5 Gfinity Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
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List of Tables
Table 1. Electronic Sports Game Market Opportunities & Trends in Global Market
Table 2. Electronic Sports Game Market Drivers in Global Market
Table 3. Electronic Sports Game Market Restraints in Global Market
Table 4. Key Players of Electronic Sports Game in Global Market
Table 5. Top Electronic Sports Game Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Electronic Sports Game Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Electronic Sports Game Revenue Share by Companies, 2017-2022
Table 8. Global Companies Electronic Sports Game Product Type
Table 9. List of Global Tier 1 Electronic Sports Game Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Electronic Sports Game Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type ? Global Electronic Sports Game Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Electronic Sports Game Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Electronic Sports Game Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application ? Global Electronic Sports Game Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Electronic Sports Game Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Electronic Sports Game Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region ? Global Electronic Sports Game Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Electronic Sports Game Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Electronic Sports Game Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Electronic Sports Game Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Electronic Sports Game Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Electronic Sports Game Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Electronic Sports Game Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Electronic Sports Game Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Electronic Sports Game Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Electronic Sports Game Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Electronic Sports Game Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Electronic Sports Game Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Electronic Sports Game Revenue, (US$, Mn), 2023-2028
Table 30. Valve Corporate Summary
Table 31. Valve Electronic Sports Game Product Offerings
Table 32. Valve Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 33. Riot Games Corporate Summary
Table 34. Riot Games Electronic Sports Game Product Offerings
Table 35. Riot Games Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 36. Blizzard Entertainment Corporate Summary
Table 37. Blizzard Entertainment Electronic Sports Game Product Offerings
Table 38. Blizzard Entertainment Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 39. Microsoft Studios Corporate Summary
Table 40. Microsoft Studios Electronic Sports Game Product Offerings
Table 41. Microsoft Studios Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 42. Electronic Arts Corporate Summary
Table 43. Electronic Arts Electronic Sports Game Product Offerings
Table 44. Electronic Arts Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 45. Kapcom Corporate Summary
Table 46. Kapcom Electronic Sports Game Product Offerings
Table 47. Kapcom Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 48. Psyonix Corporate Summary
Table 49. Psyonix Electronic Sports Game Product Offerings
Table 50. Psyonix Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 51. Hi - Rez Studios Corporate Summary
Table 52. Hi - Rez Studios Electronic Sports Game Product Offerings
Table 53. Hi - Rez Studios Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 54. Wargaming Corporate Summary
Table 55. Wargaming Electronic Sports Game Product Offerings
Table 56. Wargaming Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 57. Tencent Corporate Summary
Table 58. Tencent Electronic Sports Game Product Offerings
Table 59. Tencent Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 60. Epic Games Corporate Summary
Table 61. Epic Games Electronic Sports Game Product Offerings
Table 62. Epic Games Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 63. Nintendo Corporate Summary
Table 64. Nintendo Electronic Sports Game Product Offerings
Table 65. Nintendo Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 66. Wargaming.net Corporate Summary
Table 67. Wargaming.net Electronic Sports Game Product Offerings
Table 68. Wargaming.net Electronic Sports Game Revenue (US$, Mn), (2017-2022)
Table 69. Gfinity Corporate Summary
Table 70. Gfinity Electronic Sports Game Product Offerings
Table 71. Gfinity Electronic Sports Game Revenue (US$, Mn), (2017-2022)
List of Figures
Figure 1. Electronic Sports Game Segment by Type in 2021
Figure 2. Electronic Sports Game Segment by Application in 2021
Figure 3. Global Electronic Sports Game Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Electronic Sports Game Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Electronic Sports Game Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Electronic Sports Game Revenue in 2021
Figure 8. By Type - Global Electronic Sports Game Revenue Market Share, 2017-2028
Figure 9. By Application - Global Electronic Sports Game Revenue Market Share, 2017-2028
Figure 10. By Region - Global Electronic Sports Game Revenue Market Share, 2017-2028
Figure 11. By Country - North America Electronic Sports Game Revenue Market Share, 2017-2028
Figure 12. US Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Electronic Sports Game Revenue Market Share, 2017-2028
Figure 16. Germany Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 17. France Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Electronic Sports Game Revenue Market Share, 2017-2028
Figure 24. China Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 28. India Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Electronic Sports Game Revenue Market Share, 2017-2028
Figure 30. Brazil Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Electronic Sports Game Revenue Market Share, 2017-2028
Figure 33. Turkey Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Electronic Sports Game Revenue, (US$, Mn), 2017-2028
Figure 37. Valve Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Riot Games Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Blizzard Entertainment Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Microsoft Studios Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Electronic Arts Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Kapcom Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Psyonix Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Hi - Rez Studios Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Wargaming Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Tencent Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. Epic Games Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. Nintendo Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. Wargaming.net Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. Gfinity Electronic Sports Game Revenue Year Over Year Growth (US$, Mn) & (2017-2022)

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