Online Racing Video Games market

Online Racing Video Games Market, Global Outlook and Forecast 2022-2028

  • 03 May 2022
  • ICT & Media
  • 104 Pages
  • Report code : PMR-7038160

  • 4.7 (158)

Online Racing Video Games Market

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Online Racing Video Games Market contains market size and forecasts of Online Racing Video Games in Global, including the following market information:

Global Online Racing Video Games Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Online Racing Video Games market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Free to play (F2P) Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Online Racing Video Games include Turn 10 Studios (Microsoft), Codemasters, Electronic Arts Inc., Ubisoft, THQ Nordic, Gameloft, Milestone, Criterion and NaturalMotion, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

We surveyed the Online Racing Video Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Online Racing Video Games Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Online Racing Video Games Market Segment Percentages, by Type, 2021 (%)

Free to play (F2P)

Pay to play (P2P)

Global Online Racing Video Games Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Online Racing Video Games Market Segment Percentages, by Application, 2021 (%)

Mobile

PC

Console

Global Online Racing Video Games Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Online Racing Video Games Market Segment Percentages, By Region and Country, 2021 (%)

North America

US

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Nordic Countries

Benelux

Rest of Europe

Asia

China

Japan

South Korea

Southeast Asia

India

Rest of Asia

South America

Brazil

Argentina

Rest of South America

Middle East & Africa

Turkey

Israel

Saudi Arabia

UAE

Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Online Racing Video Games revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Online Racing Video Games revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

Turn 10 Studios (Microsoft)

Codemasters

Electronic Arts Inc.

Ubisoft

THQ Nordic

Gameloft

Milestone

Criterion

NaturalMotion

Slightly Mad Studios

iRacing

Creative Mobile

Bongfish

Fingersoft

Aquiris Game Studio

Vector Unit

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