Cloud Gaming BaaS market

Cloud Gaming BaaS Market, Global Outlook and Forecast 2022-2028

  • 19 October 2022
  • ICT & Media
  • 68 Pages
  • Report code : PMR-7450243

  • 4.7 (158)

Cloud Gaming BaaS Market

Download FREE Report Sample

  Download Free sample

Cloud Gaming BaaS is the bridge architecture between Platform-as-a-Service (PaaS) and Games-as-a-Service (GaaS). In order to create cloud-based technologies or toolsets for game development, BaaS uses SDKs (software development kits) and APIs (application programming interfaces). To power up games running on a GaaS model, BaaS features like user account and profile management, push notifications, cloud storage, social interactions, commerce, and game telemetry are made easily integrated into game applications through APIs. This greatly reduces the time and manpower required to build such services from scratch.

Cloud Gaming BaaS Market contains market size and forecasts of Cloud Gaming BaaS in Global, including the following market information:

  • Global Cloud Gaming BaaS Market Revenue, 2017-2022, 2023-2028, ($ millions)
  • Global top five companies in 2021 (%)

The global Cloud Gaming BaaS market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period 2022-2028.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Professional Services Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Cloud Gaming BaaS include AWS, Microsoft Azure, Google, ChilliConnect (Unity), Photon Engine, brainCloud, Tavant Technologies, Back4App and ShepHertz, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

We surveyed the Cloud Gaming BaaS companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Cloud Gaming BaaS Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Cloud Gaming BaaS Market Segment Percentages, by Type, 2021 (%)

  • Professional Services
  • Support and Maintenance
  • Access and Identity Management
  • Usage Analytics
  • Others

Global Cloud Gaming BaaS Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Cloud Gaming BaaS Market Segment Percentages, by Application, 2021 (%)

  • SMEs
  • Large Enterprises

Global Cloud Gaming BaaS Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Cloud Gaming BaaS Market Segment Percentages, By Region and Country, 2021 (%)

  • North America
  • US
  • Canada
  • Mexico
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Nordic Countries
  • Benelux
  • Rest of Europe
  • Asia
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Rest of Asia
  • South America
  • Brazil
  • Argentina
  • Rest of South America
  • Middle East & Africa
  • Turkey
  • Israel
  • Saudi Arabia
  • UAE
  • Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

  • Key companies Cloud Gaming BaaS revenues in global market, 2017-2022 (estimated), ($ millions)
  • Key companies Cloud Gaming BaaS revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

  • AWS
  • Microsoft Azure
  • Google
  • ChilliConnect (Unity)
  • Photon Engine
  • brainCloud
  • Tavant Technologies
  • Back4App
  • ShepHertz
  • XtraLife
  • Huawei
  • Tencent
  • LeanCloud

CHECK TODAYS BEST PRICE

BEST PRICE: $2275
Buy Full Report

Select Licence type with your requirement and needs

SECURITY ASSUREDpayment image

analyst icon
Still not found what you want?

Speak to our Custom Research Team and get the Custom Research in a budget

Custom Research


Frequently Asked Questions ?

  • A license granted to one user.

    A license granted to one user. Rules or conditions might be applied for e.g. the use of electric files (PDFs) or printings, depending on product.

  • Multi user License

    A license granted to multiple users.

  • Site License

    A license granted to a single business site/establishment.

  • Corporate License, Global License

    A license granted to all employees within organisation access to the product.

  • Upto Working 24 to 48 hrs

  • Upto 72 hrs max - Weekends and Public Holidays

  • Online Payments with PayPal and CCavenue

  • Wire Transfer/Bank Transfer

  • Email

  • Hard Copy

WHY CHOOSE US

  • Proactive We manage our resources 24/7 to identify issues and address them before they become problems
  • Quality & Reliability We are committed to providing reliable and highly accurate data with an excellent quality control system
  • Global Outreach 6 Major regions and 40+ countries level analysis accomplished
  • Competitive Pricing Our pricing strategy is highly competitive in the market, without compensating on the quality and the timeline of project delivery

SAMPLE REPORT INCLUDES
  • Industry Market SizeIndustry Market Size
  • SWOT AnalysisSWOT Analysis
  • Industry Major PlayersIndustry Major Players
  • Revenue ForecastsRevenue Forecasts
  • Historical and Forecast GrowthHistorical and Forecast Growth
  • Profitability AnalysisProfitability Analysis
SOME OF OUR CLIENTS
WHAT SET US APART?
  • quilty

    Quality Assurance

    Focus on Data Accuracy & Reliability
  • quilty

    Trusted by the Best

    75+ Clients in Fortune 500
  • quilty

    Privacy and Security

    All your transactions are secured end-to-end, ensuring a satisfactory purchase
  • quilty

    Competitive Pricing

    Ensure the best and affordable pricing
OUR HAPPY CUSTOMER Some of our customer review
Stay Updated About Cloud Gaming BaaS Market

Leave This Empty: