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Virtual Reality Technologies Market, Global Outlook and Forecast 2022-2028

  • 17 May 2022
  • ICT & Media
  • 102 Pages
  • Report code : 24WT-7079181

Virtual Reality Technologies and Forecast Market

1 Introduction to Research & Analysis Reports
1.1 Virtual Reality Technologies Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Virtual Reality Technologies Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Virtual Reality Technologies Overall Market Size
2.1 Global Virtual Reality Technologies Market Size: 2021 VS 2028
2.2 Global Virtual Reality Technologies Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Virtual Reality Technologies Players in Global Market
3.2 Top Global Virtual Reality Technologies Companies Ranked by Revenue
3.3 Global Virtual Reality Technologies Revenue by Companies
3.4 Top 3 and Top 5 Virtual Reality Technologies Companies in Global Market, by Revenue in 2021
3.5 Global Companies Virtual Reality Technologies Product Type
3.6 Tier 1, Tier 2 and Tier 3 Virtual Reality Technologies Players in Global Market
3.6.1 List of Global Tier 1 Virtual Reality Technologies Companies
3.6.2 List of Global Tier 2 and Tier 3 Virtual Reality Technologies Companies
4 Market Sights by Product
4.1 Overview
4.1.1 by Type - Global Virtual Reality Technologies Market Size Markets, 2021 & 2028
4.1.2 Software
4.1.3 Hardware
4.1.4 Service
4.2 By Type - Global Virtual Reality Technologies Revenue & Forecasts
4.2.1 By Type - Global Virtual Reality Technologies Revenue, 2017-2022
4.2.2 By Type - Global Virtual Reality Technologies Revenue, 2023-2028
4.2.3 By Type - Global Virtual Reality Technologies Revenue Market Share, 2017-2028
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Virtual Reality Technologies Market Size, 2021 & 2028
5.1.2 Healthcare
5.1.3 Gaming
5.1.4 Education
5.1.5 Engineering
5.1.6 Military
5.1.7 Other
5.2 By Application - Global Virtual Reality Technologies Revenue & Forecasts
5.2.1 By Application - Global Virtual Reality Technologies Revenue, 2017-2022
5.2.2 By Application - Global Virtual Reality Technologies Revenue, 2023-2028
5.2.3 By Application - Global Virtual Reality Technologies Revenue Market Share, 2017-2028
6 Sights by Region
6.1 By Region - Global Virtual Reality Technologies Market Size, 2021 & 2028
6.2 By Region - Global Virtual Reality Technologies Revenue & Forecasts
6.2.1 By Region - Global Virtual Reality Technologies Revenue, 2017-2022
6.2.2 By Region - Global Virtual Reality Technologies Revenue, 2023-2028
6.2.3 By Region - Global Virtual Reality Technologies Revenue Market Share, 2017-2028
6.3 North America
6.3.1 By Country - North America Virtual Reality Technologies Revenue, 2017-2028
6.3.2 US Virtual Reality Technologies Market Size, 2017-2028
6.3.3 Canada Virtual Reality Technologies Market Size, 2017-2028
6.3.4 Mexico Virtual Reality Technologies Market Size, 2017-2028
6.4 Europe
6.4.1 By Country - Europe Virtual Reality Technologies Revenue, 2017-2028
6.4.2 Germany Virtual Reality Technologies Market Size, 2017-2028
6.4.3 France Virtual Reality Technologies Market Size, 2017-2028
6.4.4 U.K. Virtual Reality Technologies Market Size, 2017-2028
6.4.5 Italy Virtual Reality Technologies Market Size, 2017-2028
6.4.6 Russia Virtual Reality Technologies Market Size, 2017-2028
6.4.7 Nordic Countries Virtual Reality Technologies Market Size, 2017-2028
6.4.8 Benelux Virtual Reality Technologies Market Size, 2017-2028
6.5 Asia
6.5.1 By Region - Asia Virtual Reality Technologies Revenue, 2017-2028
6.5.2 China Virtual Reality Technologies Market Size, 2017-2028
6.5.3 Japan Virtual Reality Technologies Market Size, 2017-2028
6.5.4 South Korea Virtual Reality Technologies Market Size, 2017-2028
6.5.5 Southeast Asia Virtual Reality Technologies Market Size, 2017-2028
6.5.6 India Virtual Reality Technologies Market Size, 2017-2028
6.6 South America
6.6.1 By Country - South America Virtual Reality Technologies Revenue, 2017-2028
6.6.2 Brazil Virtual Reality Technologies Market Size, 2017-2028
6.6.3 Argentina Virtual Reality Technologies Market Size, 2017-2028
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Virtual Reality Technologies Revenue, 2017-2028
6.7.2 Turkey Virtual Reality Technologies Market Size, 2017-2028
6.7.3 Israel Virtual Reality Technologies Market Size, 2017-2028
6.7.4 Saudi Arabia Virtual Reality Technologies Market Size, 2017-2028
6.7.5 UAE Virtual Reality Technologies Market Size, 2017-2028
7 Players Profiles
7.1 Alphabet
7.1.1 Alphabet Corporate Summary
7.1.2 Alphabet Business Overview
7.1.3 Alphabet Virtual Reality Technologies Major Product Offerings
7.1.4 Alphabet Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.1.5 Alphabet Key News
7.2 HTC
7.2.1 HTC Corporate Summary
7.2.2 HTC Business Overview
7.2.3 HTC Virtual Reality Technologies Major Product Offerings
7.2.4 HTC Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.2.5 HTC Key News
7.3 Nvidia
7.3.1 Nvidia Corporate Summary
7.3.2 Nvidia Business Overview
7.3.3 Nvidia Virtual Reality Technologies Major Product Offerings
7.3.4 Nvidia Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.3.5 Nvidia Key News
7.4 EON Reality
7.4.1 EON Reality Corporate Summary
7.4.2 EON Reality Business Overview
7.4.3 EON Reality Virtual Reality Technologies Major Product Offerings
7.4.4 EON Reality Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.4.5 EON Reality Key News
7.5 Oculus
7.5.1 Oculus Corporate Summary
7.5.2 Oculus Business Overview
7.5.3 Oculus Virtual Reality Technologies Major Product Offerings
7.5.4 Oculus Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.5.5 Oculus Key News
7.6 Christie Digital Systems
7.6.1 Christie Digital Systems Corporate Summary
7.6.2 Christie Digital Systems Business Overview
7.6.3 Christie Digital Systems Virtual Reality Technologies Major Product Offerings
7.6.4 Christie Digital Systems Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.6.5 Christie Digital Systems Key News
7.7 Huawei Technologies
7.7.1 Huawei Technologies Corporate Summary
7.7.2 Huawei Technologies Business Overview
7.7.3 Huawei Technologies Virtual Reality Technologies Major Product Offerings
7.7.4 Huawei Technologies Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.7.5 Huawei Technologies Key News
7.8 Qualcomm
7.8.1 Qualcomm Corporate Summary
7.8.2 Qualcomm Business Overview
7.8.3 Qualcomm Virtual Reality Technologies Major Product Offerings
7.8.4 Qualcomm Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.8.5 Qualcomm Key News
7.9 Intel
7.9.1 Intel Corporate Summary
7.9.2 Intel Business Overview
7.9.3 Intel Virtual Reality Technologies Major Product Offerings
7.9.4 Intel Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.9.5 Intel Key News
7.10 AECOM
7.10.1 AECOM Corporate Summary
7.10.2 AECOM Business Overview
7.10.3 AECOM Virtual Reality Technologies Major Product Offerings
7.10.4 AECOM Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.10.5 AECOM Key News
7.11 AR Pandora
7.11.1 AR Pandora Corporate Summary
7.11.2 AR Pandora Business Overview
7.11.3 AR Pandora Virtual Reality Technologies Major Product Offerings
7.11.4 AR Pandora Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.11.5 AR Pandora Key News
7.12 Sony
7.12.1 Sony Corporate Summary
7.12.2 Sony Business Overview
7.12.3 Sony Virtual Reality Technologies Major Product Offerings
7.12.4 Sony Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.12.5 Sony Key News
7.13 Samsung Electronics
7.13.1 Samsung Electronics Corporate Summary
7.13.2 Samsung Electronics Business Overview
7.13.3 Samsung Electronics Virtual Reality Technologies Major Product Offerings
7.13.4 Samsung Electronics Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.13.5 Samsung Electronics Key News
7.14 Microsoft
7.14.1 Microsoft Corporate Summary
7.14.2 Microsoft Business Overview
7.14.3 Microsoft Virtual Reality Technologies Major Product Offerings
7.14.4 Microsoft Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.14.5 Microsoft Key News
7.15 Vuzix
7.15.1 Vuzix Corporate Summary
7.15.2 Vuzix Business Overview
7.15.3 Vuzix Virtual Reality Technologies Major Product Offerings
7.15.4 Vuzix Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.15.5 Vuzix Key News
7.16 Sensics
7.16.1 Sensics Corporate Summary
7.16.2 Sensics Business Overview
7.16.3 Sensics Virtual Reality Technologies Major Product Offerings
7.16.4 Sensics Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.16.5 Sensics Key News
7.17 Antvr
7.17.1 Antvr Corporate Summary
7.17.2 Antvr Business Overview
7.17.3 Antvr Virtual Reality Technologies Major Product Offerings
7.17.4 Antvr Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.17.5 Antvr Key News
7.18 Xiaomi
7.18.1 Xiaomi Corporate Summary
7.18.2 Xiaomi Business Overview
7.18.3 Xiaomi Virtual Reality Technologies Major Product Offerings
7.18.4 Xiaomi Virtual Reality Technologies Revenue in Global Market (2017-2022)
7.18.5 Xiaomi Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
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List of Tables
Table 1. Virtual Reality Technologies Market Opportunities & Trends in Global Market
Table 2. Virtual Reality Technologies Market Drivers in Global Market
Table 3. Virtual Reality Technologies Market Restraints in Global Market
Table 4. Key Players of Virtual Reality Technologies in Global Market
Table 5. Top Virtual Reality Technologies Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Virtual Reality Technologies Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Virtual Reality Technologies Revenue Share by Companies, 2017-2022
Table 8. Global Companies Virtual Reality Technologies Product Type
Table 9. List of Global Tier 1 Virtual Reality Technologies Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Virtual Reality Technologies Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type ? Global Virtual Reality Technologies Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Virtual Reality Technologies Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Virtual Reality Technologies Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application ? Global Virtual Reality Technologies Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Virtual Reality Technologies Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Virtual Reality Technologies Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region ? Global Virtual Reality Technologies Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Virtual Reality Technologies Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Virtual Reality Technologies Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Virtual Reality Technologies Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Virtual Reality Technologies Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Virtual Reality Technologies Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Virtual Reality Technologies Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Virtual Reality Technologies Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Virtual Reality Technologies Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Virtual Reality Technologies Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Virtual Reality Technologies Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Virtual Reality Technologies Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Virtual Reality Technologies Revenue, (US$, Mn), 2023-2028
Table 30. Alphabet Corporate Summary
Table 31. Alphabet Virtual Reality Technologies Product Offerings
Table 32. Alphabet Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 33. HTC Corporate Summary
Table 34. HTC Virtual Reality Technologies Product Offerings
Table 35. HTC Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 36. Nvidia Corporate Summary
Table 37. Nvidia Virtual Reality Technologies Product Offerings
Table 38. Nvidia Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 39. EON Reality Corporate Summary
Table 40. EON Reality Virtual Reality Technologies Product Offerings
Table 41. EON Reality Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 42. Oculus Corporate Summary
Table 43. Oculus Virtual Reality Technologies Product Offerings
Table 44. Oculus Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 45. Christie Digital Systems Corporate Summary
Table 46. Christie Digital Systems Virtual Reality Technologies Product Offerings
Table 47. Christie Digital Systems Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 48. Huawei Technologies Corporate Summary
Table 49. Huawei Technologies Virtual Reality Technologies Product Offerings
Table 50. Huawei Technologies Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 51. Qualcomm Corporate Summary
Table 52. Qualcomm Virtual Reality Technologies Product Offerings
Table 53. Qualcomm Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 54. Intel Corporate Summary
Table 55. Intel Virtual Reality Technologies Product Offerings
Table 56. Intel Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 57. AECOM Corporate Summary
Table 58. AECOM Virtual Reality Technologies Product Offerings
Table 59. AECOM Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 60. AR Pandora Corporate Summary
Table 61. AR Pandora Virtual Reality Technologies Product Offerings
Table 62. AR Pandora Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 63. Sony Corporate Summary
Table 64. Sony Virtual Reality Technologies Product Offerings
Table 65. Sony Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 66. Samsung Electronics Corporate Summary
Table 67. Samsung Electronics Virtual Reality Technologies Product Offerings
Table 68. Samsung Electronics Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 69. Microsoft Corporate Summary
Table 70. Microsoft Virtual Reality Technologies Product Offerings
Table 71. Microsoft Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 72. Vuzix Corporate Summary
Table 73. Vuzix Virtual Reality Technologies Product Offerings
Table 74. Vuzix Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 75. Sensics Corporate Summary
Table 76. Sensics Virtual Reality Technologies Product Offerings
Table 77. Sensics Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 78. Antvr Corporate Summary
Table 79. Antvr Virtual Reality Technologies Product Offerings
Table 80. Antvr Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
Table 81. Xiaomi Corporate Summary
Table 82. Xiaomi Virtual Reality Technologies Product Offerings
Table 83. Xiaomi Virtual Reality Technologies Revenue (US$, Mn), (2017-2022)
List of Figures
Figure 1. Virtual Reality Technologies Segment by Type in 2021
Figure 2. Virtual Reality Technologies Segment by Application in 2021
Figure 3. Global Virtual Reality Technologies Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Virtual Reality Technologies Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Virtual Reality Technologies Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Virtual Reality Technologies Revenue in 2021
Figure 8. By Type - Global Virtual Reality Technologies Revenue Market Share, 2017-2028
Figure 9. By Application - Global Virtual Reality Technologies Revenue Market Share, 2017-2028
Figure 10. By Region - Global Virtual Reality Technologies Revenue Market Share, 2017-2028
Figure 11. By Country - North America Virtual Reality Technologies Revenue Market Share, 2017-2028
Figure 12. US Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Virtual Reality Technologies Revenue Market Share, 2017-2028
Figure 16. Germany Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 17. France Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Virtual Reality Technologies Revenue Market Share, 2017-2028
Figure 24. China Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 28. India Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Virtual Reality Technologies Revenue Market Share, 2017-2028
Figure 30. Brazil Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Virtual Reality Technologies Revenue Market Share, 2017-2028
Figure 33. Turkey Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Virtual Reality Technologies Revenue, (US$, Mn), 2017-2028
Figure 37. Alphabet Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. HTC Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Nvidia Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. EON Reality Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Oculus Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Christie Digital Systems Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Huawei Technologies Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Qualcomm Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Intel Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. AECOM Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. AR Pandora Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. Sony Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. Samsung Electronics Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. Microsoft Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 51. Vuzix Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 52. Sensics Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 53. Antvr Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 54. Xiaomi Virtual Reality Technologies Revenue Year Over Year Growth (US$, Mn) & (2017-2022)

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