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Virtual Reality and Augmented Reality in Retail Market, Global Outlook and Forecast 2022-2028

  • 11 May 2022
  • ICT & Media
  • 68 Pages
  • Report code : 24WT-7065371

Virtual Reality and Augmented RealityRetail and Forecast Market

1 Introduction to Research & Analysis Reports
1.1 Virtual Reality and Augmented Reality in Retail Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Virtual Reality and Augmented Reality in Retail Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Virtual Reality and Augmented Reality in Retail Overall Market Size
2.1 Global Virtual Reality and Augmented Reality in Retail Market Size: 2021 VS 2028
2.2 Global Virtual Reality and Augmented Reality in Retail Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Virtual Reality and Augmented Reality in Retail Players in Global Market
3.2 Top Global Virtual Reality and Augmented Reality in Retail Companies Ranked by Revenue
3.3 Global Virtual Reality and Augmented Reality in Retail Revenue by Companies
3.4 Top 3 and Top 5 Virtual Reality and Augmented Reality in Retail Companies in Global Market, by Revenue in 2021
3.5 Global Companies Virtual Reality and Augmented Reality in Retail Product Type
3.6 Tier 1, Tier 2 and Tier 3 Virtual Reality and Augmented Reality in Retail Players in Global Market
3.6.1 List of Global Tier 1 Virtual Reality and Augmented Reality in Retail Companies
3.6.2 List of Global Tier 2 and Tier 3 Virtual Reality and Augmented Reality in Retail Companies
4 Market Sights by Product
4.1 Overview
4.1.1 by Type - Global Virtual Reality and Augmented Reality in Retail Market Size Markets, 2021 & 2028
4.1.2 AR
4.1.3 VR
4.2 By Type - Global Virtual Reality and Augmented Reality in Retail Revenue & Forecasts
4.2.1 By Type - Global Virtual Reality and Augmented Reality in Retail Revenue, 2017-2022
4.2.2 By Type - Global Virtual Reality and Augmented Reality in Retail Revenue, 2023-2028
4.2.3 By Type - Global Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Virtual Reality and Augmented Reality in Retail Market Size, 2021 & 2028
5.1.2 Online Retail
5.1.3 Offline Retail
5.2 By Application - Global Virtual Reality and Augmented Reality in Retail Revenue & Forecasts
5.2.1 By Application - Global Virtual Reality and Augmented Reality in Retail Revenue, 2017-2022
5.2.2 By Application - Global Virtual Reality and Augmented Reality in Retail Revenue, 2023-2028
5.2.3 By Application - Global Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
6 Sights by Region
6.1 By Region - Global Virtual Reality and Augmented Reality in Retail Market Size, 2021 & 2028
6.2 By Region - Global Virtual Reality and Augmented Reality in Retail Revenue & Forecasts
6.2.1 By Region - Global Virtual Reality and Augmented Reality in Retail Revenue, 2017-2022
6.2.2 By Region - Global Virtual Reality and Augmented Reality in Retail Revenue, 2023-2028
6.2.3 By Region - Global Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
6.3 North America
6.3.1 By Country - North America Virtual Reality and Augmented Reality in Retail Revenue, 2017-2028
6.3.2 US Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.3.3 Canada Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.3.4 Mexico Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.4 Europe
6.4.1 By Country - Europe Virtual Reality and Augmented Reality in Retail Revenue, 2017-2028
6.4.2 Germany Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.4.3 France Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.4.4 U.K. Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.4.5 Italy Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.4.6 Russia Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.4.7 Nordic Countries Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.4.8 Benelux Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.5 Asia
6.5.1 By Region - Asia Virtual Reality and Augmented Reality in Retail Revenue, 2017-2028
6.5.2 China Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.5.3 Japan Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.5.4 South Korea Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.5.5 Southeast Asia Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.5.6 India Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.6 South America
6.6.1 By Country - South America Virtual Reality and Augmented Reality in Retail Revenue, 2017-2028
6.6.2 Brazil Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.6.3 Argentina Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Virtual Reality and Augmented Reality in Retail Revenue, 2017-2028
6.7.2 Turkey Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.7.3 Israel Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.7.4 Saudi Arabia Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
6.7.5 UAE Virtual Reality and Augmented Reality in Retail Market Size, 2017-2028
7 Players Profiles
7.1 Epson America, Inc.
7.1.1 Epson America, Inc. Corporate Summary
7.1.2 Epson America, Inc. Business Overview
7.1.3 Epson America, Inc. Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.1.4 Epson America, Inc. Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.1.5 Epson America, Inc. Key News
7.2 Marxent
7.2.1 Marxent Corporate Summary
7.2.2 Marxent Business Overview
7.2.3 Marxent Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.2.4 Marxent Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.2.5 Marxent Key News
7.3 Google LLC
7.3.1 Google LLC Corporate Summary
7.3.2 Google LLC Business Overview
7.3.3 Google LLC Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.3.4 Google LLC Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.3.5 Google LLC Key News
7.4 Infosys Ltd
7.4.1 Infosys Ltd Corporate Summary
7.4.2 Infosys Ltd Business Overview
7.4.3 Infosys Ltd Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.4.4 Infosys Ltd Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.4.5 Infosys Ltd Key News
7.5 Intel Corporation
7.5.1 Intel Corporation Corporate Summary
7.5.2 Intel Corporation Business Overview
7.5.3 Intel Corporation Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.5.4 Intel Corporation Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.5.5 Intel Corporation Key News
7.6 Microsoft Corporation
7.6.1 Microsoft Corporation Corporate Summary
7.6.2 Microsoft Corporation Business Overview
7.6.3 Microsoft Corporation Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.6.4 Microsoft Corporation Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.6.5 Microsoft Corporation Key News
7.7 PTC Inc.
7.7.1 PTC Inc. Corporate Summary
7.7.2 PTC Inc. Business Overview
7.7.3 PTC Inc. Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.7.4 PTC Inc. Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.7.5 PTC Inc. Key News
7.8 Qualcomm Technologies, Inc.
7.8.1 Qualcomm Technologies, Inc. Corporate Summary
7.8.2 Qualcomm Technologies, Inc. Business Overview
7.8.3 Qualcomm Technologies, Inc. Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.8.4 Qualcomm Technologies, Inc. Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.8.5 Qualcomm Technologies, Inc. Key News
7.9 Retail VR
7.9.1 Retail VR Corporate Summary
7.9.2 Retail VR Business Overview
7.9.3 Retail VR Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.9.4 Retail VR Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.9.5 Retail VR Key News
7.10 Samsung Electronics Co., Ltd.
7.10.1 Samsung Electronics Co., Ltd. Corporate Summary
7.10.2 Samsung Electronics Co., Ltd. Business Overview
7.10.3 Samsung Electronics Co., Ltd. Virtual Reality and Augmented Reality in Retail Major Product Offerings
7.10.4 Samsung Electronics Co., Ltd. Virtual Reality and Augmented Reality in Retail Revenue in Global Market (2017-2022)
7.10.5 Samsung Electronics Co., Ltd. Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
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List of Tables
Table 1. Virtual Reality and Augmented Reality in Retail Market Opportunities & Trends in Global Market
Table 2. Virtual Reality and Augmented Reality in Retail Market Drivers in Global Market
Table 3. Virtual Reality and Augmented Reality in Retail Market Restraints in Global Market
Table 4. Key Players of Virtual Reality and Augmented Reality in Retail in Global Market
Table 5. Top Virtual Reality and Augmented Reality in Retail Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Virtual Reality and Augmented Reality in Retail Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Virtual Reality and Augmented Reality in Retail Revenue Share by Companies, 2017-2022
Table 8. Global Companies Virtual Reality and Augmented Reality in Retail Product Type
Table 9. List of Global Tier 1 Virtual Reality and Augmented Reality in Retail Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Virtual Reality and Augmented Reality in Retail Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type ? Global Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Virtual Reality and Augmented Reality in Retail Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Virtual Reality and Augmented Reality in Retail Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application ? Global Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Virtual Reality and Augmented Reality in Retail Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Virtual Reality and Augmented Reality in Retail Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region ? Global Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2023-2028
Table 30. Epson America, Inc. Corporate Summary
Table 31. Epson America, Inc. Virtual Reality and Augmented Reality in Retail Product Offerings
Table 32. Epson America, Inc. Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 33. Marxent Corporate Summary
Table 34. Marxent Virtual Reality and Augmented Reality in Retail Product Offerings
Table 35. Marxent Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 36. Google LLC Corporate Summary
Table 37. Google LLC Virtual Reality and Augmented Reality in Retail Product Offerings
Table 38. Google LLC Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 39. Infosys Ltd Corporate Summary
Table 40. Infosys Ltd Virtual Reality and Augmented Reality in Retail Product Offerings
Table 41. Infosys Ltd Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 42. Intel Corporation Corporate Summary
Table 43. Intel Corporation Virtual Reality and Augmented Reality in Retail Product Offerings
Table 44. Intel Corporation Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 45. Microsoft Corporation Corporate Summary
Table 46. Microsoft Corporation Virtual Reality and Augmented Reality in Retail Product Offerings
Table 47. Microsoft Corporation Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 48. PTC Inc. Corporate Summary
Table 49. PTC Inc. Virtual Reality and Augmented Reality in Retail Product Offerings
Table 50. PTC Inc. Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 51. Qualcomm Technologies, Inc. Corporate Summary
Table 52. Qualcomm Technologies, Inc. Virtual Reality and Augmented Reality in Retail Product Offerings
Table 53. Qualcomm Technologies, Inc. Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 54. Retail VR Corporate Summary
Table 55. Retail VR Virtual Reality and Augmented Reality in Retail Product Offerings
Table 56. Retail VR Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
Table 57. Samsung Electronics Co., Ltd. Corporate Summary
Table 58. Samsung Electronics Co., Ltd. Virtual Reality and Augmented Reality in Retail Product Offerings
Table 59. Samsung Electronics Co., Ltd. Virtual Reality and Augmented Reality in Retail Revenue (US$, Mn), (2017-2022)
List of Figures
Figure 1. Virtual Reality and Augmented Reality in Retail Segment by Type in 2021
Figure 2. Virtual Reality and Augmented Reality in Retail Segment by Application in 2021
Figure 3. Global Virtual Reality and Augmented Reality in Retail Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Virtual Reality and Augmented Reality in Retail Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Virtual Reality and Augmented Reality in Retail Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Virtual Reality and Augmented Reality in Retail Revenue in 2021
Figure 8. By Type - Global Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
Figure 9. By Application - Global Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
Figure 10. By Region - Global Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
Figure 11. By Country - North America Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
Figure 12. US Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
Figure 16. Germany Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 17. France Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
Figure 24. China Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 28. India Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
Figure 30. Brazil Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Virtual Reality and Augmented Reality in Retail Revenue Market Share, 2017-2028
Figure 33. Turkey Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Virtual Reality and Augmented Reality in Retail Revenue, (US$, Mn), 2017-2028
Figure 37. Epson America, Inc. Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Marxent Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Google LLC Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Infosys Ltd Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Intel Corporation Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Microsoft Corporation Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. PTC Inc. Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Qualcomm Technologies, Inc. Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Retail VR Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Samsung Electronics Co., Ltd. Virtual Reality and Augmented Reality in Retail Revenue Year Over Year Growth (US$, Mn) & (2017-2022)

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