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Global and United States Touch-Based Affective Computing Market Report & Forecast 2022-2028

  • 01 October 2022
  • ICT & Media
  • 103 Pages
  • Report code : 24WT-7405086

Touch-Based Affective Computing Market

1 Study Coverage
1.1 Touch-Based Affective Computing Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Introduction
1.2 Global Touch-Based Affective Computing Outlook 2017 VS 2022 VS 2028
1.2.1 Global Touch-Based Affective Computing Market Size for the Year 2017-2028
1.2.2 Global Touch-Based Affective Computing Market Size for the Year 2017-2028
1.3 Touch-Based Affective Computing Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.3.1 The Market Share of United States Touch-Based Affective Computing in Global, 2017 VS 2022 VS 2028
1.3.2 The Growth Rate of Touch-Based Affective Computing Market Size, United States VS Global, 2017 VS 2022 VS 2028
1.4 Touch-Based Affective Computing Market Dynamics
1.4.1 Touch-Based Affective Computing Industry Trends
1.4.2 Touch-Based Affective Computing Market Drivers
1.4.3 Touch-Based Affective Computing Market Challenges
1.4.4 Touch-Based Affective Computing Market Restraints
1.5 Study Objectives
1.6 Years Considered
2 Touch-Based Affective Computing by Type
2.1 Touch-Based Affective Computing Market Segment by Type
2.1.1 Body Posture
2.1.2 Physiological Test
2.1.3 Other
2.2 Global Touch-Based Affective Computing Market Size by Type (2017, 2022 & 2028)
2.3 Global Touch-Based Affective Computing Market Size by Type (2017-2028)
2.4 United States Touch-Based Affective Computing Market Size by Type (2017, 2022 & 2028)
2.5 United States Touch-Based Affective Computing Market Size by Type (2017-2028)
3 Touch-Based Affective Computing by Application
3.1 Touch-Based Affective Computing Market Segment by Application
3.1.1 Market Research
3.1.2 Healthcare
3.1.3 Media & Advertisement
3.1.4 Automotive
3.1.5 Others
3.2 Global Touch-Based Affective Computing Market Size by Application (2017, 2022 & 2028)
3.3 Global Touch-Based Affective Computing Market Size by Application (2017-2028)
3.4 United States Touch-Based Affective Computing Market Size by Application (2017, 2022 & 2028)
3.5 United States Touch-Based Affective Computing Market Size by Application (2017-2028)
4 Global Touch-Based Affective Computing Competitor Landscape by Company
4.1 Global Touch-Based Affective Computing Market Size by Company
4.1.1 Top Global Touch-Based Affective Computing Companies Ranked by Revenue (2021)
4.1.2 Global Touch-Based Affective Computing Revenue by Player (2017-2022)
4.2 Global Touch-Based Affective Computing Concentration Ratio (CR)
4.2.1 Touch-Based Affective Computing Market Concentration Ratio (CR) (2017-2022)
4.2.2 Global Top 5 and Top 10 Largest Companies of Touch-Based Affective Computing in 2021
4.2.3 Global Touch-Based Affective Computing Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.3 Global Touch-Based Affective Computing Headquarters, Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Type
4.3.1 Global Touch-Based Affective Computing Headquarters and Area Served
4.3.2 Global Touch-Based Affective Computing Companies Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Type
4.3.3 Date of International Companies Enter into Touch-Based Affective Computing Market
4.4 Companies Mergers & Acquisitions, Expansion Plans
4.5 United States Touch-Based Affective Computing Market Size by Company
4.5.1 Top Touch-Based Affective Computing Players in United States, Ranked by Revenue (2021)
4.5.2 United States Touch-Based Affective Computing Revenue by Players (2020, 2021 & 2022)
5 Global Touch-Based Affective Computing Market Size by Region
5.1 Global Touch-Based Affective Computing Market Size by Region: 2017 VS 2022 VS 2028
5.2 Global Touch-Based Affective Computing Market Size by Region (2017-2028)
5.2.1 Global Touch-Based Affective Computing Market Size by Region: 2017-2022
5.2.2 Global Touch-Based Affective Computing Market Size by Region (2023-2028)
6 Segment in Region Level & Country Level
6.1 North America
6.1.1 North America Touch-Based Affective Computing Market Size YoY Growth 2017-2028
6.1.2 North America Touch-Based Affective Computing Market Facts & Figures by Country (2017, 2022 & 2028)
6.1.3 U.S.
6.1.4 Canada
6.2 Asia-Pacific
6.2.1 Asia-Pacific Touch-Based Affective Computing Market Size YoY Growth 2017-2028
6.2.2 Asia-Pacific Touch-Based Affective Computing Market Facts & Figures by Region (2017, 2022 & 2028)
6.2.3 China
6.2.4 Japan
6.2.5 South Korea
6.2.6 India
6.2.7 Australia
6.2.8 Taiwan
6.2.9 Indonesia
6.2.10 Thailand
6.2.11 Malaysia
6.2.12 Philippines
6.3 Europe
6.3.1 Europe Touch-Based Affective Computing Market Size YoY Growth 2017-2028
6.3.2 Europe Touch-Based Affective Computing Market Facts & Figures by Country (2017, 2022 & 2028)
6.3.3 Germany
6.3.4 France
6.3.5 U.K.
6.3.6 Italy
6.3.7 Russia
6.4 Latin America
6.4.1 Latin America Touch-Based Affective Computing Market Size YoY Growth 2017-2028
6.4.2 Latin America Touch-Based Affective Computing Market Facts & Figures by Country (2017, 2022 & 2028)
6.4.3 Mexico
6.4.4 Brazil
6.4.5 Argentina
6.5 Middle East and Africa
6.5.1 Middle East and Africa Touch-Based Affective Computing Market Size YoY Growth 2017-2028
6.5.2 Middle East and Africa Touch-Based Affective Computing Market Facts & Figures by Country (2017, 2022 & 2028)
6.5.3 Turkey
6.5.4 Saudi Arabia
6.5.5 U.A.E
7 Company Profiles
7.1 IBM
7.1.1 IBM Company Details
7.1.2 IBM Business Overview
7.1.3 IBM Touch-Based Affective Computing Introduction
7.1.4 IBM Revenue in Touch-Based Affective Computing Business (2017-2022)
7.1.5 IBM Recent Development
7.2 Microsoft
7.2.1 Microsoft Company Details
7.2.2 Microsoft Business Overview
7.2.3 Microsoft Touch-Based Affective Computing Introduction
7.2.4 Microsoft Revenue in Touch-Based Affective Computing Business (2017-2022)
7.2.5 Microsoft Recent Development
7.3 Eyesight Technologies
7.3.1 Eyesight Technologies Company Details
7.3.2 Eyesight Technologies Business Overview
7.3.3 Eyesight Technologies Touch-Based Affective Computing Introduction
7.3.4 Eyesight Technologies Revenue in Touch-Based Affective Computing Business (2017-2022)
7.3.5 Eyesight Technologies Recent Development
7.4 Affectiva
7.4.1 Affectiva Company Details
7.4.2 Affectiva Business Overview
7.4.3 Affectiva Touch-Based Affective Computing Introduction
7.4.4 Affectiva Revenue in Touch-Based Affective Computing Business (2017-2022)
7.4.5 Affectiva Recent Development
7.5 NuraLogix
7.5.1 NuraLogix Company Details
7.5.2 NuraLogix Business Overview
7.5.3 NuraLogix Touch-Based Affective Computing Introduction
7.5.4 NuraLogix Revenue in Touch-Based Affective Computing Business (2017-2022)
7.5.5 NuraLogix Recent Development
7.6 Gestigon GmbH
7.6.1 Gestigon GmbH Company Details
7.6.2 Gestigon GmbH Business Overview
7.6.3 Gestigon GmbH Touch-Based Affective Computing Introduction
7.6.4 Gestigon GmbH Revenue in Touch-Based Affective Computing Business (2017-2022)
7.6.5 Gestigon GmbH Recent Development
7.7 Crowd Emotion
7.7.1 Crowd Emotion Company Details
7.7.2 Crowd Emotion Business Overview
7.7.3 Crowd Emotion Touch-Based Affective Computing Introduction
7.7.4 Crowd Emotion Revenue in Touch-Based Affective Computing Business (2017-2022)
7.7.5 Crowd Emotion Recent Development
7.8 Beyond Verbal
7.8.1 Beyond Verbal Company Details
7.8.2 Beyond Verbal Business Overview
7.8.3 Beyond Verbal Touch-Based Affective Computing Introduction
7.8.4 Beyond Verbal Revenue in Touch-Based Affective Computing Business (2017-2022)
7.8.5 Beyond Verbal Recent Development
7.9 nViso
7.9.1 nViso Company Details
7.9.2 nViso Business Overview
7.9.3 nViso Touch-Based Affective Computing Introduction
7.9.4 nViso Revenue in Touch-Based Affective Computing Business (2017-2022)
7.9.5 nViso Recent Development
7.10 Cogito Corporation
7.10.1 Cogito Corporation Company Details
7.10.2 Cogito Corporation Business Overview
7.10.3 Cogito Corporation Touch-Based Affective Computing Introduction
7.10.4 Cogito Corporation Revenue in Touch-Based Affective Computing Business (2017-2022)
7.10.5 Cogito Corporation Recent Development
7.11 Kairos
7.11.1 Kairos Company Details
7.11.2 Kairos Business Overview
7.11.3 Kairos Touch-Based Affective Computing Introduction
7.11.4 Kairos Revenue in Touch-Based Affective Computing Business (2017-2022)
7.11.5 Kairos Recent Development
8 Research Findings and Conclusion
9 Appendix
9.1 Research Methodology
9.1.1 Methodology/Research Approach
9.1.2 Data Source
9.2 Author Details
9.3 Disclaimer
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List of Tables
Table 1. Touch-Based Affective Computing Market Size United States VS Global, CAGR (2017 VS 2022 VS 2028)
Table 2. Touch-Based Affective Computing Market Trends
Table 3. Touch-Based Affective Computing Market Drivers
Table 4. Touch-Based Affective Computing Market Challenges
Table 5. Touch-Based Affective Computing Market Restraints
Table 6. Global Touch-Based Affective Computing Market Size by Type: 2017 VS 2022 VS 2028 (US$ Million)
Table 7. United States Touch-Based Affective Computing Market Size by Type: 2017 VS 2022 VS 2028 (US$ Million)
Table 8. Global Touch-Based Affective Computing Market Size by Application: 2017 VS 2022 VS 2028 (US$ Million)
Table 9. United States Touch-Based Affective Computing Market Size by Application: 2017 VS 2022 VS 2028 (US$ Million)
Table 10. Top Touch-Based Affective Computing Companies in Global Market, Ranking by Revenue (2021)
Table 11. Global Touch-Based Affective Computing Revenue by Player, (US$ Million), 2017-2022
Table 12. Global Touch-Based Affective Computing Revenue Share by Player, 2017-2022
Table 13. Global Touch-Based Affective Computing Companies Market Concentration Ratio (CR5 and HHI)
Table 14. Global Touch-Based Affective Computing by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Touch-Based Affective Computing as of 2021)
Table 15. Top Players of Touch-Based Affective Computing in Global Market, Headquarters and Area Served
Table 16. Companies Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million) Type
Table 17. Date of International Companies Enter into Touch-Based Affective Computing Market
Table 18. Companies Mergers & Acquisitions, Expansion Plans
Table 19. Top Touch-Based Affective Computing Players in United States Market, Ranking by Revenue (2021)
Table 20. United States Touch-Based Affective Computing Revenue by Players, (US$ Million), 2020, 2021 & 2022
Table 21. United States Touch-Based Affective Computing Revenue Share by Players, 2020, 2021 & 2022
Table 22. Global Touch-Based Affective Computing Market Size by Region (US$ Million): 2017 VS 2022 VS 2028
Table 23. Global Touch-Based Affective Computing Market Size by Region (2017-2022) & (US$ Million)
Table 24. Global Touch-Based Affective Computing Market Size Forecast by Region (2023-2028) & (US$ Million)
Table 25. North America Touch-Based Affective Computing Sales in Value by Country (2017-2028) & (US$ Million)
Table 26. Asia Pacific Touch-Based Affective Computing Sales in Value by Region (2017-2028) & (US$ Million)
Table 27. Europe Touch-Based Affective Computing Sales in Value by Country (2017-2028) & (US$ Million)
Table 28. Latin Americaa Touch-Based Affective Computing Sales in Value by Country (2017-2028) & (US$ Million)
Table 29. Middle East and Africa Touch-Based Affective Computing Sales in Value by Country (2017-2028) & (US$ Million)
Table 30. IBM Company Details
Table 31. IBM Business Overview
Table 32. IBM Touch-Based Affective Computing Product
Table 33. IBM Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 34. IBM Recent Development
Table 35. Microsoft Company Details
Table 36. Microsoft Business Overview
Table 37. Microsoft Touch-Based Affective Computing Product
Table 38. Microsoft Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 39. Microsoft Recent Development
Table 40. Eyesight Technologies Company Details
Table 41. Eyesight Technologies Business Overview
Table 42. Eyesight Technologies Touch-Based Affective Computing Product
Table 43. Eyesight Technologies Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 44. Eyesight Technologies Recent Development
Table 45. Affectiva Company Details
Table 46. Affectiva Business Overview
Table 47. Affectiva Touch-Based Affective Computing Product
Table 48. Affectiva Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 49. Affectiva Recent Development
Table 50. NuraLogix Company Details
Table 51. NuraLogix Business Overview
Table 52. NuraLogix Touch-Based Affective Computing Product
Table 53. NuraLogix Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 54. NuraLogix Recent Development
Table 55. Gestigon GmbH Company Details
Table 56. Gestigon GmbH Business Overview
Table 57. Gestigon GmbH Touch-Based Affective Computing Product
Table 58. Gestigon GmbH Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 59. Gestigon GmbH Recent Development
Table 60. Crowd Emotion Company Details
Table 61. Crowd Emotion Business Overview
Table 62. Crowd Emotion Touch-Based Affective Computing Product
Table 63. Crowd Emotion Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 64. Crowd Emotion Recent Development
Table 65. Beyond Verbal Company Details
Table 66. Beyond Verbal Business Overview
Table 67. Beyond Verbal Touch-Based Affective Computing Product
Table 68. Beyond Verbal Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 69. Beyond Verbal Recent Development
Table 70. nViso Company Details
Table 71. nViso Business Overview
Table 72. nViso Touch-Based Affective Computing Product
Table 73. nViso Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 74. nViso Recent Development
Table 75. Cogito Corporation Company Details
Table 76. Cogito Corporation Business Overview
Table 77. Cogito Corporation Touch-Based Affective Computing Product
Table 78. Cogito Corporation Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 79. Cogito Corporation Recent Development
Table 80. Kairos Company Details
Table 81. Kairos Business Overview
Table 82. Kairos Touch-Based Affective Computing Product
Table 83. Kairos Revenue in Touch-Based Affective Computing Business (2017-2022) & (US$ Million)
Table 84. Kairos Recent Development
Table 85. Research Programs/Design for This Report
Table 86. Key Data Information from Secondary Sources
Table 87. Key Data Information from Primary Sources
List of Figures
Figure 1. Touch-Based Affective Computing Product Picture
Figure 2. Global Touch-Based Affective Computing Market Size, (US$ Million), 2017 VS 2022 VS 2028
Figure 3. Global Touch-Based Affective Computing Market Size 2017-2028 (US$ Million)
Figure 4. United States Touch-Based Affective Computing Market Size, (US$ Million), 2017 VS 2022 VS 2028
Figure 5. United States Touch-Based Affective Computing Market Size 2017-2028 (US$ Million)
Figure 6. United States Touch-Based Affective Computing Market Share in Global 2017-2028
Figure 7. Touch-Based Affective Computing Report Years Considered
Figure 8. Product Picture of Body Posture
Figure 9. Product Picture of Physiological Test
Figure 10. Product Picture of Other
Figure 11. Global Touch-Based Affective Computing Market Share by Type in 2022 & 2028
Figure 12. Global Touch-Based Affective Computing Market Size by Type (2017-2028) & (US$ Million)
Figure 13. Global Touch-Based Affective Computing Market Share by Type (2017-2028)
Figure 14. United States Touch-Based Affective Computing Market Share by Type in 2022 & 2028
Figure 15. United States Touch-Based Affective Computing Market Size by Type (2017-2028) & (US$ Million)
Figure 16. United States Touch-Based Affective Computing Market Share by Type (2017-2028)
Figure 17. Product Picture of Market Research
Figure 18. Product Picture of Healthcare
Figure 19. Product Picture of Media & Advertisement
Figure 20. Product Picture of Automotive
Figure 21. Product Picture of Others
Figure 22. Global Touch-Based Affective Computing Market Share by Application in 2022 & 2028
Figure 23. Global Touch-Based Affective Computing Market Size by Application (2017-2028) & (US$ Million)
Figure 24. Global Touch-Based Affective Computing Market Share by Application (2017-2028)
Figure 25. United States Touch-Based Affective Computing Market Share by Application in 2022 & 2028
Figure 26. United States Touch-Based Affective Computing Market Size by Application (2017-2028) & (US$ Million)
Figure 27. United States Touch-Based Affective Computing Market Share by Application (2017-2028)
Figure 28. North America Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million)
Figure 29. U.S. Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 30. Canada Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 31. Europe Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million)
Figure 32. Germany Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 33. France Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 34. U.K. Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 35. Italy Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 36. Russia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 37. Asia-Pacific Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million)
Figure 38. China Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 39. Japan Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 40. South Korea Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 41. India Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 42. Australia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 43. Taiwan Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 44. Indonesia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 45. Thailand Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 46. Malaysia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 47. Philippines Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 48. Latin America Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million)
Figure 49. Mexico Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 50. Brazil Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 51. Argentina Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 52. Middle East & Africa Touch-Based Affective Computing Market Size Growth Rate 2017-2028 (US$ Million)
Figure 53. Turkey Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 54. Saudi Arabia Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 55. U.A.E Touch-Based Affective Computing Market Size Growth Rate (2017-2028) & (US$ Million)
Figure 56. IBM Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 57. Microsoft Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 58. Eyesight Technologies Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 59. Affectiva Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 60. NuraLogix Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 61. Gestigon GmbH Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 62. Crowd Emotion Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 63. Beyond Verbal Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 64. nViso Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 65. Cogito Corporation Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 66. Kairos Revenue Growth Rate in Touch-Based Affective Computing Business (2017-2022)
Figure 67. Bottom-up and Top-down Approaches for This Report
Figure 68. Data Triangulation
Figure 69. Key Executives Interviewed

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