Live VR Market
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Live VR Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 Software
1.2.3 Hardware
1.3 Market by Application
1.3.1 Global Live VR Market Share by Application: 2017 VS 2021 VS 2028
1.3.2 Sporting Event
1.3.3 Conference Dinner
1.3.4 Concert
1.3.5 Other
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Live VR Market Perspective (2017-2028)
2.2 Live VR Growth Trends by Region
2.2.1 Live VR Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 Live VR Historic Market Size by Region (2017-2022)
2.2.3 Live VR Forecasted Market Size by Region (2023-2028)
2.3 Live VR Market Dynamics
2.3.1 Live VR Industry Trends
2.3.2 Live VR Market Drivers
2.3.3 Live VR Market Challenges
2.3.4 Live VR Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Live VR Players by Revenue
3.1.1 Global Top Live VR Players by Revenue (2017-2022)
3.1.2 Global Live VR Revenue Market Share by Players (2017-2022)
3.2 Global Live VR Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Live VR Revenue
3.4 Global Live VR Market Concentration Ratio
3.4.1 Global Live VR Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Live VR Revenue in 2021
3.5 Live VR Key Players Head office and Area Served
3.6 Key Players Live VR Product Solution and Service
3.7 Date of Enter into Live VR Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Live VR Breakdown Data by Type
4.1 Global Live VR Historic Market Size by Type (2017-2022)
4.2 Global Live VR Forecasted Market Size by Type (2023-2028)
5 Live VR Breakdown Data by Application
5.1 Global Live VR Historic Market Size by Application (2017-2022)
5.2 Global Live VR Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Live VR Market Size (2017-2028)
6.2 North America Live VR Market Size by Country (2017-2022)
6.3 North America Live VR Market Size by Country (2023-2028)
6.4 United States
6.5 Canada
7 Europe
7.1 Europe Live VR Market Size (2017-2028)
7.2 Europe Live VR Market Size by Country (2017-2022)
7.3 Europe Live VR Market Size by Country (2023-2028)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Live VR Market Size (2017-2028)
8.2 Asia-Pacific Live VR Market Size by Country (2017-2022)
8.3 Asia-Pacific Live VR Market Size by Country (2023-2028)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia
9 Latin America
9.1 Latin America Live VR Market Size (2017-2028)
9.2 Latin America Live VR Market Size by Country (2017-2022)
9.3 Latin America Live VR Market Size by Country (2023-2028)
9.4 Mexico
9.5 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Live VR Market Size (2017-2028)
10.2 Middle East & Africa Live VR Market Size by Country (2017-2022)
10.3 Middle East & Africa Live VR Market Size by Country (2023-2028)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE
11 Key Players Profiles
11.1 UtoVR
11.1.1 UtoVR Company Detail
11.1.2 UtoVR Business Overview
11.1.3 UtoVR Live VR Introduction
11.1.4 UtoVR Revenue in Live VR Business (2017-2022)
11.1.5 UtoVR Recent Development
11.2 Insta360
11.2.1 Insta360 Company Detail
11.2.2 Insta360 Business Overview
11.2.3 Insta360 Live VR Introduction
11.2.4 Insta360 Revenue in Live VR Business (2017-2022)
11.2.5 Insta360 Recent Development
11.3 Panorama Intelligent Technology(360VR)
11.3.1 Panorama Intelligent Technology(360VR) Company Detail
11.3.2 Panorama Intelligent Technology(360VR) Business Overview
11.3.3 Panorama Intelligent Technology(360VR) Live VR Introduction
11.3.4 Panorama Intelligent Technology(360VR) Revenue in Live VR Business (2017-2022)
11.3.5 Panorama Intelligent Technology(360VR) Recent Development
11.4 Kuleiman
11.4.1 Kuleiman Company Detail
11.4.2 Kuleiman Business Overview
11.4.3 Kuleiman Live VR Introduction
11.4.4 Kuleiman Revenue in Live VR Business (2017-2022)
11.4.5 Kuleiman Recent Development
11.5 Kandao Tech
11.5.1 Kandao Tech Company Detail
11.5.2 Kandao Tech Business Overview
11.5.3 Kandao Tech Live VR Introduction
11.5.4 Kandao Tech Revenue in Live VR Business (2017-2022)
11.5.5 Kandao Tech Recent Development
11.6 Nokia
11.6.1 Nokia Company Detail
11.6.2 Nokia Business Overview
11.6.3 Nokia Live VR Introduction
11.6.4 Nokia Revenue in Live VR Business (2017-2022)
11.6.5 Nokia Recent Development
11.7 Nikon
11.7.1 Nikon Company Detail
11.7.2 Nikon Business Overview
11.7.3 Nikon Live VR Introduction
11.7.4 Nikon Revenue in Live VR Business (2017-2022)
11.7.5 Nikon Recent Development
11.8 Zeus
11.8.1 Zeus Company Detail
11.8.2 Zeus Business Overview
11.8.3 Zeus Live VR Introduction
11.8.4 Zeus Revenue in Live VR Business (2017-2022)
11.8.5 Zeus Recent Development
11.9 Kronos
11.9.1 Kronos Company Detail
11.9.2 Kronos Business Overview
11.9.3 Kronos Live VR Introduction
11.9.4 Kronos Revenue in Live VR Business (2017-2022)
11.9.5 Kronos Recent Development
11.10 Nano
11.10.1 Nano Company Detail
11.10.2 Nano Business Overview
11.10.3 Nano Live VR Introduction
11.10.4 Nano Revenue in Live VR Business (2017-2022)
11.10.5 Nano Recent Development
11.11 Wowza
11.11.1 Wowza Company Detail
11.11.2 Wowza Business Overview
11.11.3 Wowza Live VR Introduction
11.11.4 Wowza Revenue in Live VR Business (2017-2022)
11.11.5 Wowza Recent Development
11.12 Visbi
11.12.1 Visbi Company Detail
11.12.2 Visbi Business Overview
11.12.3 Visbi Live VR Introduction
11.12.4 Visbi Revenue in Live VR Business (2017-2022)
11.12.5 Visbi Recent Development
11.13 Delight XR
11.13.1 Delight XR Company Detail
11.13.2 Delight XR Business Overview
11.13.3 Delight XR Live VR Introduction
11.13.4 Delight XR Revenue in Live VR Business (2017-2022)
11.13.5 Delight XR Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
Table 1. Global Live VR Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
Table 2. Key Players of Software
Table 3. Key Players of Hardware
Table 4. Global Live VR Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
Table 5. Global Live VR Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global Live VR Market Size by Region (2017-2022) & (US$ Million)
Table 7. Global Live VR Market Share by Region (2017-2022)
Table 8. Global Live VR Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 9. Global Live VR Market Share by Region (2023-2028)
Table 10. Live VR Market Trends
Table 11. Live VR Market Drivers
Table 12. Live VR Market Challenges
Table 13. Live VR Market Restraints
Table 14. Global Live VR Revenue by Players (2017-2022) & (US$ Million)
Table 15. Global Live VR Market Share by Players (2017-2022)
Table 16. Global Top Live VR Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Live VR as of 2021)
Table 17. Ranking of Global Top Live VR Companies by Revenue (US$ Million) in 2021
Table 18. Global 5 Largest Players Market Share by Live VR Revenue (CR5 and HHI) & (2017-2022)
Table 19. Key Players Headquarters and Area Served
Table 20. Key Players Live VR Product Solution and Service
Table 21. Date of Enter into Live VR Market
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Live VR Market Size by Type (2017-2022) & (US$ Million)
Table 24. Global Live VR Revenue Market Share by Type (2017-2022)
Table 25. Global Live VR Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 26. Global Live VR Revenue Market Share by Type (2023-2028)
Table 27. Global Live VR Market Size by Application (2017-2022) & (US$ Million)
Table 28. Global Live VR Revenue Market Share by Application (2017-2022)
Table 29. Global Live VR Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 30. Global Live VR Revenue Market Share by Application (2023-2028)
Table 31. North America Live VR Market Size by Country (2017-2022) & (US$ Million)
Table 32. North America Live VR Market Size by Country (2023-2028) & (US$ Million)
Table 33. Europe Live VR Market Size by Country (2017-2022) & (US$ Million)
Table 34. Europe Live VR Market Size by Country (2023-2028) & (US$ Million)
Table 35. Asia-Pacific Live VR Market Size by Region (2017-2022) & (US$ Million)
Table 36. Asia-Pacific Live VR Market Size by Region (2023-2028) & (US$ Million)
Table 37. Latin America Live VR Market Size by Country (2017-2022) & (US$ Million)
Table 38. Latin America Live VR Market Size by Country (2023-2028) & (US$ Million)
Table 39. Middle East & Africa Live VR Market Size by Country (2017-2022) & (US$ Million)
Table 40. Middle East & Africa Live VR Market Size by Country (2023-2028) & (US$ Million)
Table 41. UtoVR Company Detail
Table 42. UtoVR Business Overview
Table 43. UtoVR Live VR Product
Table 44. UtoVR Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 45. UtoVR Recent Development
Table 46. Insta360 Company Detail
Table 47. Insta360 Business Overview
Table 48. Insta360 Live VR Product
Table 49. Insta360 Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 50. Insta360 Recent Development
Table 51. Panorama Intelligent Technology(360VR) Company Detail
Table 52. Panorama Intelligent Technology(360VR) Business Overview
Table 53. Panorama Intelligent Technology(360VR) Live VR Product
Table 54. Panorama Intelligent Technology(360VR) Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 55. Panorama Intelligent Technology(360VR) Recent Development
Table 56. Kuleiman Company Detail
Table 57. Kuleiman Business Overview
Table 58. Kuleiman Live VR Product
Table 59. Kuleiman Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 60. Kuleiman Recent Development
Table 61. Kandao Tech Company Detail
Table 62. Kandao Tech Business Overview
Table 63. Kandao Tech Live VR Product
Table 64. Kandao Tech Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 65. Kandao Tech Recent Development
Table 66. Nokia Company Detail
Table 67. Nokia Business Overview
Table 68. Nokia Live VR Product
Table 69. Nokia Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 70. Nokia Recent Development
Table 71. Nikon Company Detail
Table 72. Nikon Business Overview
Table 73. Nikon Live VR Product
Table 74. Nikon Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 75. Nikon Recent Development
Table 76. Zeus Company Detail
Table 77. Zeus Business Overview
Table 78. Zeus Live VR Product
Table 79. Zeus Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 80. Zeus Recent Development
Table 81. Kronos Company Detail
Table 82. Kronos Business Overview
Table 83. Kronos Live VR Product
Table 84. Kronos Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 85. Kronos Recent Development
Table 86. Nano Company Detail
Table 87. Nano Business Overview
Table 88. Nano Live VR Product
Table 89. Nano Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 90. Nano Recent Development
Table 91. Wowza Company Detail
Table 92. Wowza Business Overview
Table 93. Wowza Live VRProduct
Table 94. Wowza Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 95. Wowza Recent Development
Table 96. Visbi Company Detail
Table 97. Visbi Business Overview
Table 98. Visbi Live VRProduct
Table 99. Visbi Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 100. Visbi Recent Development
Table 101. Delight XR Company Detail
Table 102. Delight XR Business Overview
Table 103. Delight XR Live VRProduct
Table 104. Delight XR Revenue in Live VR Business (2017-2022) & (US$ Million)
Table 105. Delight XR Recent Development
Table 106. Research Programs/Design for This Report
Table 107. Key Data Information from Secondary Sources
Table 108. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Live VR Market Share by Type: 2021 VS 2028
Figure 2. Software Features
Figure 3. Hardware Features
Figure 4. Global Live VR Market Share by Application in 2021 & 2028
Figure 5. Sporting Event Case Studies
Figure 6. Conference Dinner Case Studies
Figure 7. Concert Case Studies
Figure 8. Other Case Studies
Figure 9. Live VR Report Years Considered
Figure 10. Global Live VR Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 11. Global Live VR Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 12. Global Live VR Market Share by Region: 2021 VS 2028
Figure 13. Global Live VR Market Share by Players in 2021
Figure 14. Global Top Live VR Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Live VR as of 2021)
Figure 15. The Top 10 and 5 Players Market Share by Live VR Revenue in 2021
Figure 16. North America Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 17. North America Live VR Market Share by Country (2017-2028)
Figure 18. United States Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 19. Canada Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 20. Europe Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 21. Europe Live VR Market Share by Country (2017-2028)
Figure 22. Germany Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 23. France Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 24. U.K. Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 25. Italy Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 26. Russia Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. Nordic Countries Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. Asia-Pacific Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 29. Asia-Pacific Live VR Market Share by Region (2017-2028)
Figure 30. China Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. Japan Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 32. South Korea Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 33. Southeast Asia Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 34. India Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 35. Australia Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 36. Latin America Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 37. Latin America Live VR Market Share by Country (2017-2028)
Figure 38. Mexico Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. Brazil Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. Middle East & Africa Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 41. Middle East & Africa Live VR Market Share by Country (2017-2028)
Figure 42. Turkey Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 43. Saudi Arabia Live VR Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 44. UtoVR Revenue Growth Rate in Live VR Business (2017-2022)
Figure 45. Insta360 Revenue Growth Rate in Live VR Business (2017-2022)
Figure 46. Panorama Intelligent Technology(360VR) Revenue Growth Rate in Live VR Business (2017-2022)
Figure 47. Kuleiman Revenue Growth Rate in Live VR Business (2017-2022)
Figure 48. Kandao Tech Revenue Growth Rate in Live VR Business (2017-2022)
Figure 49. Nokia Revenue Growth Rate in Live VR Business (2017-2022)
Figure 50. Nikon Revenue Growth Rate in Live VR Business (2017-2022)
Figure 51. Zeus Revenue Growth Rate in Live VR Business (2017-2022)
Figure 52. Kronos Revenue Growth Rate in Live VR Business (2017-2022)
Figure 53. Nano Revenue Growth Rate in Live VR Business (2017-2022)
Figure 54. Wowza Revenue Growth Rate in Live VR Business (2017-2022)
Figure 55. Visbi Revenue Growth Rate in Live VR Business (2017-2022)
Figure 56. Delight XR Revenue Growth Rate in Live VR Business (2017-2022)
Figure 57. Bottom-up and Top-down Approaches for This Report
Figure 58. Data Triangulation
Figure 59. Key Executives Interviewed