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Global eSports Organization Market Insights and Forecast to 2028

  • 21 May 2022
  • ICT & Media
  • 127 Pages
  • Report code : 24WT-7096244

eSports Organization Market

1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global eSports Organization Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 LOL
1.2.3 PUBG
1.2.4 StarCraft
1.2.5 Fortnite
1.2.6 CS?GO
1.2.7 Other
1.3 Market by Application
1.3.1 Global eSports Organization Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Professional
1.3.3 Amateur
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global eSports Organization Market Perspective (2017-2028)
2.2 eSports Organization Growth Trends by Region
2.2.1 eSports Organization Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 eSports Organization Historic Market Size by Region (2017-2022)
2.2.3 eSports Organization Forecasted Market Size by Region (2023-2028)
2.3 eSports Organization Market Dynamics
2.3.1 eSports Organization Industry Trends
2.3.2 eSports Organization Market Drivers
2.3.3 eSports Organization Market Challenges
2.3.4 eSports Organization Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top eSports Organization Players by Revenue
3.1.1 Global Top eSports Organization Players by Revenue (2017-2022)
3.1.2 Global eSports Organization Revenue Market Share by Players (2017-2022)
3.2 Global eSports Organization Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by eSports Organization Revenue
3.4 Global eSports Organization Market Concentration Ratio
3.4.1 Global eSports Organization Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by eSports Organization Revenue in 2021
3.5 eSports Organization Key Players Head office and Area Served
3.6 Key Players eSports Organization Product Solution and Service
3.7 Date of Enter into eSports Organization Market
3.8 Mergers & Acquisitions, Expansion Plans
4 eSports Organization Breakdown Data by Type
4.1 Global eSports Organization Historic Market Size by Type (2017-2022)
4.2 Global eSports Organization Forecasted Market Size by Type (2023-2028)
5 eSports Organization Breakdown Data by Application
5.1 Global eSports Organization Historic Market Size by Application (2017-2022)
5.2 Global eSports Organization Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America eSports Organization Market Size (2017-2028)
6.2 North America eSports Organization Market Size by Type
6.2.1 North America eSports Organization Market Size by Type (2017-2022)
6.2.2 North America eSports Organization Market Size by Type (2023-2028)
6.2.3 North America eSports Organization Market Share by Type (2017-2028)
6.3 North America eSports Organization Market Size by Application
6.3.1 North America eSports Organization Market Size by Application (2017-2022)
6.3.2 North America eSports Organization Market Size by Application (2023-2028)
6.3.3 North America eSports Organization Market Share by Application (2017-2028)
6.4 North America eSports Organization Market Size by Country
6.4.1 North America eSports Organization Market Size by Country (2017-2022)
6.4.2 North America eSports Organization Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe eSports Organization Market Size (2017-2028)
7.2 Europe eSports Organization Market Size by Type
7.2.1 Europe eSports Organization Market Size by Type (2017-2022)
7.2.2 Europe eSports Organization Market Size by Type (2023-2028)
7.2.3 Europe eSports Organization Market Share by Type (2017-2028)
7.3 Europe eSports Organization Market Size by Application
7.3.1 Europe eSports Organization Market Size by Application (2017-2022)
7.3.2 Europe eSports Organization Market Size by Application (2023-2028)
7.3.3 Europe eSports Organization Market Share by Application (2017-2028)
7.4 Europe eSports Organization Market Size by Country
7.4.1 Europe eSports Organization Market Size by Country (2017-2022)
7.4.2 Europe eSports Organization Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific eSports Organization Market Size (2017-2028)
8.2 Asia-Pacific eSports Organization Market Size by Type
8.2.1 Asia-Pacific eSports Organization Market Size by Type (2017-2022)
8.2.2 Asia-Pacific eSports Organization Market Size by Type (2023-2028)
8.2.3 Asia-Pacific eSports Organization Market Share by Type (2017-2028)
8.3 Asia-Pacific eSports Organization Market Size by Application
8.3.1 Asia-Pacific eSports Organization Market Size by Application (2017-2022)
8.3.2 Asia-Pacific eSports Organization Market Size by Application (2023-2028)
8.3.3 Asia-Pacific eSports Organization Market Share by Application (2017-2028)
8.4 Asia-Pacific eSports Organization Market Size by Region
8.4.1 Asia-Pacific eSports Organization Market Size by Region (2017-2022)
8.4.2 Asia-Pacific eSports Organization Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America eSports Organization Market Size (2017-2028)
9.2 Latin America eSports Organization Market Size by Type
9.2.1 Latin America eSports Organization Market Size by Type (2017-2022)
9.2.2 Latin America eSports Organization Market Size by Type (2023-2028)
9.2.3 Latin America eSports Organization Market Share by Type (2017-2028)
9.3 Latin America eSports Organization Market Size by Application
9.3.1 Latin America eSports Organization Market Size by Application (2017-2022)
9.3.2 Latin America eSports Organization Market Size by Application (2023-2028)
9.3.3 Latin America eSports Organization Market Share by Application (2017-2028)
9.4 Latin America eSports Organization Market Size by Country
9.4.1 Latin America eSports Organization Market Size by Country (2017-2022)
9.4.2 Latin America eSports Organization Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa eSports Organization Market Size (2017-2028)
10.2 Middle East & Africa eSports Organization Market Size by Type
10.2.1 Middle East & Africa eSports Organization Market Size by Type (2017-2022)
10.2.2 Middle East & Africa eSports Organization Market Size by Type (2023-2028)
10.2.3 Middle East & Africa eSports Organization Market Share by Type (2017-2028)
10.3 Middle East & Africa eSports Organization Market Size by Application
10.3.1 Middle East & Africa eSports Organization Market Size by Application (2017-2022)
10.3.2 Middle East & Africa eSports Organization Market Size by Application (2023-2028)
10.3.3 Middle East & Africa eSports Organization Market Share by Application (2017-2028)
10.4 Middle East & Africa eSports Organization Market Size by Country
10.4.1 Middle East & Africa eSports Organization Market Size by Country (2017-2022)
10.4.2 Middle East & Africa eSports Organization Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Fnatic
11.1.1 Fnatic Company Details
11.1.2 Fnatic Business Overview
11.1.3 Fnatic eSports Organization Introduction
11.1.4 Fnatic Revenue in eSports Organization Business (2017-2022)
11.1.5 Fnatic Recent Developments
11.2 C9
11.2.1 C9 Company Details
11.2.2 C9 Business Overview
11.2.3 C9 eSports Organization Introduction
11.2.4 C9 Revenue in eSports Organization Business (2017-2022)
11.2.5 C9 Recent Developments
11.3 SKT
11.3.1 SKT Company Details
11.3.2 SKT Business Overview
11.3.3 SKT eSports Organization Introduction
11.3.4 SKT Revenue in eSports Organization Business (2017-2022)
11.3.5 SKT Recent Developments
11.4 Samsung
11.4.1 Samsung Company Details
11.4.2 Samsung Business Overview
11.4.3 Samsung eSports Organization Introduction
11.4.4 Samsung Revenue in eSports Organization Business (2017-2022)
11.4.5 Samsung Recent Developments
11.5 RNG
11.5.1 RNG Company Details
11.5.2 RNG Business Overview
11.5.3 RNG eSports Organization Introduction
11.5.4 RNG Revenue in eSports Organization Business (2017-2022)
11.5.5 RNG Recent Developments
11.6 EDG
11.6.1 EDG Company Details
11.6.2 EDG Business Overview
11.6.3 EDG eSports Organization Introduction
11.6.4 EDG Revenue in eSports Organization Business (2017-2022)
11.6.5 EDG Recent Developments
11.7 Invictus
11.7.1 Invictus Company Details
11.7.2 Invictus Business Overview
11.7.3 Invictus eSports Organization Introduction
11.7.4 Invictus Revenue in eSports Organization Business (2017-2022)
11.7.5 Invictus Recent Developments
11.8 OG
11.8.1 OG Company Details
11.8.2 OG Business Overview
11.8.3 OG eSports Organization Introduction
11.8.4 OG Revenue in eSports Organization Business (2017-2022)
11.8.5 OG Recent Developments
11.9 LGD
11.9.1 LGD Company Details
11.9.2 LGD Business Overview
11.9.3 LGD eSports Organization Introduction
11.9.4 LGD Revenue in eSports Organization Business (2017-2022)
11.9.5 LGD Recent Developments
11.10 G2
11.10.1 G2 Company Details
11.10.2 G2 Business Overview
11.10.3 G2 eSports Organization Introduction
11.10.4 G2 Revenue in eSports Organization Business (2017-2022)
11.10.5 G2 Recent Developments
11.11 TSM
11.11.1 TSM Company Details
11.11.2 TSM Business Overview
11.11.3 TSM eSports Organization Introduction
11.11.4 TSM Revenue in eSports Organization Business (2017-2022)
11.11.5 TSM Recent Developments
11.12 CLG
11.12.1 CLG Company Details
11.12.2 CLG Business Overview
11.12.3 CLG eSports Organization Introduction
11.12.4 CLG Revenue in eSports Organization Business (2017-2022)
11.12.5 CLG Recent Developments
11.13 Team Liquid
11.13.1 Team Liquid Company Details
11.13.2 Team Liquid Business Overview
11.13.3 Team Liquid eSports Organization Introduction
11.13.4 Team Liquid Revenue in eSports Organization Business (2017-2022)
11.13.5 Team Liquid Recent Developments
11.14 Echo Fox
11.14.1 Echo Fox Company Details
11.14.2 Echo Fox Business Overview
11.14.3 Echo Fox eSports Organization Introduction
11.14.4 Echo Fox Revenue in eSports Organization Business (2017-2022)
11.14.5 Echo Fox Recent Developments
11.15 100 Thieves
11.15.1 100 Thieves Company Details
11.15.2 100 Thieves Business Overview
11.15.3 100 Thieves eSports Organization Introduction
11.15.4 100 Thieves Revenue in eSports Organization Business (2017-2022)
11.15.5 100 Thieves Recent Developments
11.16 Clutch Gaming
11.16.1 Clutch Gaming Company Details
11.16.2 Clutch Gaming Business Overview
11.16.3 Clutch Gaming eSports Organization Introduction
11.16.4 Clutch Gaming Revenue in eSports Organization Business (2017-2022)
11.16.5 Clutch Gaming Recent Developments
11.17 Optic
11.17.1 Optic Company Details
11.17.2 Optic Business Overview
11.17.3 Optic eSports Organization Introduction
11.17.4 Optic Revenue in eSports Organization Business (2017-2022)
11.17.5 Optic Recent Developments
11.18 GGS
11.18.1 GGS Company Details
11.18.2 GGS Business Overview
11.18.3 GGS eSports Organization Introduction
11.18.4 GGS Revenue in eSports Organization Business (2017-2022)
11.18.5 GGS Recent Developments
11.19 Flyquest
11.19.1 Flyquest Company Details
11.19.2 Flyquest Business Overview
11.19.3 Flyquest eSports Organization Introduction
11.19.4 Flyquest Revenue in eSports Organization Business (2017-2022)
11.19.5 Flyquest Recent Developments
11.20 Splyce
11.20.1 Splyce Company Details
11.20.2 Splyce Business Overview
11.20.3 Splyce eSports Organization Introduction
11.20.4 Splyce Revenue in eSports Organization Business (2017-2022)
11.20.5 Splyce Recent Developments
11.21 Misfits
11.21.1 Misfits Company Details
11.21.2 Misfits Business Overview
11.21.3 Misfits eSports Organization Introduction
11.21.4 Misfits Revenue in eSports Organization Business (2017-2022)
11.21.5 Misfits Recent Developments
11.22 Schalke 04
11.22.1 Schalke 04 Company Details
11.22.2 Schalke 04 Business Overview
11.22.3 Schalke 04 eSports Organization Introduction
11.22.4 Schalke 04 Revenue in eSports Organization Business (2017-2022)
11.22.5 Schalke 04 Recent Developments
11.23 Counter Logic Gaming
11.23.1 Counter Logic Gaming Company Details
11.23.2 Counter Logic Gaming Business Overview
11.23.3 Counter Logic Gaming eSports Organization Introduction
11.23.4 Counter Logic Gaming Revenue in eSports Organization Business (2017-2022)
11.23.5 Counter Logic Gaming Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer
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List of Tables
Table 1. Global eSports Organization Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of LOL
Table 3. Key Players of PUBG
Table 4. Key Players of StarCraft
Table 5. Key Players of Fortnite
Table 6. Key Players of CS?GO
Table 7. Key Players of Other
Table 8. Global eSports Organization Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 9. Global eSports Organization Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 10. Global eSports Organization Market Size by Region (2017-2022) & (US$ Million)
Table 11. Global eSports Organization Market Share by Region (2017-2022)
Table 12. Global eSports Organization Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 13. Global eSports Organization Market Share by Region (2023-2028)
Table 14. eSports Organization Market Trends
Table 15. eSports Organization Market Drivers
Table 16. eSports Organization Market Challenges
Table 17. eSports Organization Market Restraints
Table 18. Global eSports Organization Revenue by Players (2017-2022) & (US$ Million)
Table 19. Global eSports Organization Revenue Share by Players (2017-2022)
Table 20. Global Top eSports Organization by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in eSports Organization as of 2021)
Table 21. Ranking of Global Top eSports Organization Companies by Revenue (US$ Million) in 2021
Table 22. Global 5 Largest Players Market Share by eSports Organization Revenue (CR5 and HHI) & (2017-2022)
Table 23. Key Players Headquarters and Area Served
Table 24. Key Players eSports Organization Product Solution and Service
Table 25. Date of Enter into eSports Organization Market
Table 26. Mergers & Acquisitions, Expansion Plans
Table 27. Global eSports Organization Market Size by Type (2017-2022) & (US$ Million)
Table 28. Global eSports Organization Revenue Market Share by Type (2017-2022)
Table 29. Global eSports Organization Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 30. Global eSports Organization Revenue Market Share by Type (2023-2028)
Table 31. Global eSports Organization Market Size by Application (2017-2022) & (US$ Million)
Table 32. Global eSports Organization Revenue Share by Application (2017-2022)
Table 33. Global eSports Organization Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 34. Global eSports Organization Revenue Share by Application (2023-2028)
Table 35. North America eSports Organization Market Size by Type (2017-2022) & (US$ Million)
Table 36. North America eSports Organization Market Size by Type (2023-2028) & (US$ Million)
Table 37. North America eSports Organization Market Size by Application (2017-2022) & (US$ Million)
Table 38. North America eSports Organization Market Size by Application (2023-2028) & (US$ Million)
Table 39. North America eSports Organization Market Size by Country (2017-2022) & (US$ Million)
Table 40. North America eSports Organization Market Size by Country (2023-2028) & (US$ Million)
Table 41. Europe eSports Organization Market Size by Type (2017-2022) & (US$ Million)
Table 42. Europe eSports Organization Market Size by Type (2023-2028) & (US$ Million)
Table 43. Europe eSports Organization Market Size by Application (2017-2022) & (US$ Million)
Table 44. Europe eSports Organization Market Size by Application (2023-2028) & (US$ Million)
Table 45. Europe eSports Organization Market Size by Country (2017-2022) & (US$ Million)
Table 46. Europe eSports Organization Market Size by Country (2023-2028) & (US$ Million)
Table 47. Asia Pacific eSports Organization Market Size by Type (2017-2022) & (US$ Million)
Table 48. Asia Pacific eSports Organization Market Size by Type (2023-2028) & (US$ Million)
Table 49. Asia Pacific eSports Organization Market Size by Application (2017-2022) & (US$ Million)
Table 50. Asia Pacific eSports Organization Market Size by Application (2023-2028) & (US$ Million)
Table 51. Asia Pacific eSports Organization Market Size by Region (2017-2022) & (US$ Million)
Table 52. Asia Pacific eSports Organization Market Size by Region (2023-2028) & (US$ Million)
Table 53. Latin America eSports Organization Market Size by Type (2017-2022) & (US$ Million)
Table 54. Latin America eSports Organization Market Size by Type (2023-2028) & (US$ Million)
Table 55. Latin America eSports Organization Market Size by Application (2017-2022) & (US$ Million)
Table 56. Latin America eSports Organization Market Size by Application (2023-2028) & (US$ Million)
Table 57. Latin America eSports Organization Market Size by Country (2017-2022) & (US$ Million)
Table 58. Latin America eSports Organization Market Size by Country (2023-2028) & (US$ Million)
Table 59. Middle East and Africa eSports Organization Market Size by Type (2017-2022) & (US$ Million)
Table 60. Middle East and Africa eSports Organization Market Size by Type (2023-2028) & (US$ Million)
Table 61. Middle East and Africa eSports Organization Market Size by Application (2017-2022) & (US$ Million)
Table 62. Middle East and Africa eSports Organization Market Size by Application (2023-2028) & (US$ Million)
Table 63. Middle East and Africa eSports Organization Market Size by Country (2017-2022) & (US$ Million)
Table 64. Middle East and Africa eSports Organization Market Size by Country (2023-2028) & (US$ Million)
Table 65. Fnatic Company Details
Table 66. Fnatic Business Overview
Table 67. Fnatic eSports Organization Product
Table 68. Fnatic Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 69. Fnatic Recent Developments
Table 70. C9 Company Details
Table 71. C9 Business Overview
Table 72. C9 eSports Organization Product
Table 73. C9 Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 74. C9 Recent Developments
Table 75. SKT Company Details
Table 76. SKT Business Overview
Table 77. SKT eSports Organization Product
Table 78. SKT Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 79. SKT Recent Developments
Table 80. Samsung Company Details
Table 81. Samsung Business Overview
Table 82. Samsung eSports Organization Product
Table 83. Samsung Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 84. Samsung Recent Developments
Table 85. RNG Company Details
Table 86. RNG Business Overview
Table 87. RNG eSports Organization Product
Table 88. RNG Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 89. RNG Recent Developments
Table 90. EDG Company Details
Table 91. EDG Business Overview
Table 92. EDG eSports Organization Product
Table 93. EDG Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 94. EDG Recent Developments
Table 95. Invictus Company Details
Table 96. Invictus Business Overview
Table 97. Invictus eSports Organization Product
Table 98. Invictus Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 99. Invictus Recent Developments
Table 100. OG Company Details
Table 101. OG Business Overview
Table 102. OG eSports Organization Product
Table 103. OG Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 104. OG Recent Developments
Table 105. LGD Company Details
Table 106. LGD Business Overview
Table 107. LGD eSports Organization Product
Table 108. LGD Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 109. LGD Recent Developments
Table 110. G2 Company Details
Table 111. G2 Business Overview
Table 112. G2 eSports Organization Product
Table 113. G2 Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 114. G2 Recent Developments
Table 115. TSM Company Details
Table 116. TSM Business Overview
Table 117. TSM eSports Organization Product
Table 118. TSM Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 119. TSM Recent Developments
Table 120. CLG Company Details
Table 121. CLG Business Overview
Table 122. CLG eSports Organization Product
Table 123. CLG Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 124. CLG Recent Developments
Table 125. Team Liquid Company Details
Table 126. Team Liquid Business Overview
Table 127. Team Liquid eSports Organization Product
Table 128. Team Liquid Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 129. Team Liquid Recent Developments
Table 130. Echo Fox Company Details
Table 131. Echo Fox Business Overview
Table 132. Echo Fox eSports Organization Product
Table 133. Echo Fox Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 134. Echo Fox Recent Developments
Table 135. 100 Thieves Company Details
Table 136. 100 Thieves Business Overview
Table 137. 100 Thieves eSports Organization Product
Table 138. 100 Thieves Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 139. 100 Thieves Recent Developments
Table 140. Clutch Gaming Company Details
Table 141. Clutch Gaming Business Overview
Table 142. Clutch Gaming eSports Organization Product
Table 143. Clutch Gaming Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 144. Clutch Gaming Recent Developments
Table 145. Optic Company Details
Table 146. Optic Business Overview
Table 147. Optic eSports Organization Product
Table 148. Optic Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 149. Optic Recent Developments
Table 150. GGS Company Details
Table 151. GGS Business Overview
Table 152. GGS eSports Organization Product
Table 153. GGS Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 154. GGS Recent Developments
Table 155. Flyquest Company Details
Table 156. Flyquest Business Overview
Table 157. Flyquest eSports Organization Product
Table 158. Flyquest Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 159. Flyquest Recent Developments
Table 160. Splyce Company Details
Table 161. Splyce Business Overview
Table 162. Splyce eSports Organization Product
Table 163. Splyce Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 164. Splyce Recent Developments
Table 165. Misfits Company Details
Table 166. Misfits Business Overview
Table 167. Misfits eSports Organization Product
Table 168. Misfits Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 169. Misfits Recent Developments
Table 170. Schalke 04 Company Details
Table 171. Schalke 04 Business Overview
Table 172. Schalke 04 eSports Organization Product
Table 173. Schalke 04 Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 174. Schalke 04 Recent Developments
Table 175. Counter Logic Gaming Company Details
Table 176. Counter Logic Gaming Business Overview
Table 177. Counter Logic Gaming eSports Organization Product
Table 178. Counter Logic Gaming Revenue in eSports Organization Business (2017-2022) & (US$ Million)
Table 179. Counter Logic Gaming Recent Developments
Table 180. Research Programs/Design for This Report
Table 181. Key Data Information from Secondary Sources
Table 182. Key Data Information from Primary Sources
List of Figures
Figure 1. Global eSports Organization Market Share by Type: 2021 VS 2028
Figure 2. LOL Features
Figure 3. PUBG Features
Figure 4. StarCraft Features
Figure 5. Fortnite Features
Figure 6. CS?GO Features
Figure 7. Other Features
Figure 8. Global eSports Organization Market Share by Application: 2021 VS 2028
Figure 9. Professional Case Studies
Figure 10. Amateur Case Studies
Figure 11. eSports Organization Report Years Considered
Figure 12. Global eSports Organization Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 13. Global eSports Organization Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 14. Global eSports Organization Market Share by Region: 2021 VS 2028
Figure 15. Global eSports Organization Market Share by Players in 2021
Figure 16. Global Top eSports Organization Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in eSports Organization as of 2021)
Figure 17. The Top 10 and 5 Players Market Share by eSports Organization Revenue in 2021
Figure 18. North America eSports Organization Market Size YoY (2017-2028) & (US$ Million)
Figure 19. North America eSports Organization Market Size Market Share by Type (2017-2028)
Figure 20. North America eSports Organization Market Size Market Share by Application (2017-2028)
Figure 21. North America eSports Organization Market Size Share by Country (2017-2028)
Figure 22. United States eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 23. Canada eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 24. Europe eSports Organization Market Size YoY (2017-2028) & (US$ Million)
Figure 25. Europe eSports Organization Market Size Market Share by Type (2017-2028)
Figure 26. Europe eSports Organization Market Size Market Share by Application (2017-2028)
Figure 27. Europe eSports Organization Market Size Share by Country (2017-2028)
Figure 28. Germany eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 29. France eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 30. U.K. eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. Italy eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 32. Russia eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 33. Nordic Countries eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 34. Asia-Pacific eSports Organization Market Size YoY (2017-2028) & (US$ Million)
Figure 35. Asia Pacific eSports Organization Market Size Market Share by Type (2017-2028)
Figure 36. Asia Pacific eSports Organization Market Size Market Share by Application (2017-2028)
Figure 37. Asia Pacific eSports Organization Market Size Share by Region (2017-2028)
Figure 38. China eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. Japan eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. South Korea eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 41. Southeast Asia eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 42. India eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 43. Australia eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
List of Figures
Figure 44. Latin America eSports Organization Market Size YoY (2017-2028) & (US$ Million)
Figure 45. Latin America eSports Organization Market Size Market Share by Type (2017-2028)
Figure 46. Latin America eSports Organization Market Size Market Share by Application (2017-2028)
Figure 47. Latin America eSports Organization Market Size Share by Country (2017-2028)
Figure 48. Mexico eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 49. Brazil eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 50. Middle East & Africa eSports Organization Market Size YoY (2017-2028) & (US$ Million)
Figure 51. Middle East and Africa eSports Organization Market Size Market Share by Type (2017-2028)
Figure 52. Middle East and Africa eSports Organization Market Size Market Share by Application (2017-2028)
Figure 53. Middle East and Africa eSports Organization Market Size Share by Country (2017-2028)
Figure 54. Turkey eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 55. Saudi Arabia eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 56. UAE eSports Organization Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 57. Fnatic Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 58. C9 Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 59. SKT Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 60. Samsung Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 61. RNG Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 62. EDG Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 63. Invictus Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 64. OG Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 65. LGD Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 66. G2 Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 67. TSM Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 68. CLG Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 69. Team Liquid Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 70. Echo Fox Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 71. 100 Thieves Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 72. Clutch Gaming Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 73. Optic Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 74. GGS Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 75. Flyquest Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 76. Splyce Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 77. Misfits Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 78. Schalke 04 Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 79. Counter Logic Gaming Revenue Growth Rate in eSports Organization Business (2017-2022)
Figure 80. Bottom-up and Top-down Approaches for This Report
Figure 81. Data Triangulation
Figure 82. Key Executives Interviewed

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