Educational Games Market
1 Introduction to Research & Analysis Reports
1.1 Educational Games Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Educational Games Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Educational Games Overall Market Size
2.1 Global Educational Games Market Size: 2021 VS 2028
2.2 Global Educational Games Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Educational Games Players in Global Market
3.2 Top Global Educational Games Companies Ranked by Revenue
3.3 Global Educational Games Revenue by Companies
3.4 Top 3 and Top 5 Educational Games Companies in Global Market, by Revenue in 2021
3.5 Global Companies Educational Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Educational Games Players in Global Market
3.6.1 List of Global Tier 1 Educational Games Companies
3.6.2 List of Global Tier 2 and Tier 3 Educational Games Companies
4 Market Sights by Product
4.1 Overview
4.1.1 by Type - Global Educational Games Market Size Markets, 2021 & 2028
4.1.2 K-12 Educational Game
4.1.3 University Education Game
4.1.4 Adult Education Game
4.1.5 Elderly Education Game
4.2 By Type - Global Educational Games Revenue & Forecasts
4.2.1 By Type - Global Educational Games Revenue, 2017-2022
4.2.2 By Type - Global Educational Games Revenue, 2023-2028
4.2.3 By Type - Global Educational Games Revenue Market Share, 2017-2028
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Educational Games Market Size, 2021 & 2028
5.1.2 Quality-oriented Education
5.1.3 Examination-oriented Education
5.2 By Application - Global Educational Games Revenue & Forecasts
5.2.1 By Application - Global Educational Games Revenue, 2017-2022
5.2.2 By Application - Global Educational Games Revenue, 2023-2028
5.2.3 By Application - Global Educational Games Revenue Market Share, 2017-2028
6 Sights by Region
6.1 By Region - Global Educational Games Market Size, 2021 & 2028
6.2 By Region - Global Educational Games Revenue & Forecasts
6.2.1 By Region - Global Educational Games Revenue, 2017-2022
6.2.2 By Region - Global Educational Games Revenue, 2023-2028
6.2.3 By Region - Global Educational Games Revenue Market Share, 2017-2028
6.3 North America
6.3.1 By Country - North America Educational Games Revenue, 2017-2028
6.3.2 US Educational Games Market Size, 2017-2028
6.3.3 Canada Educational Games Market Size, 2017-2028
6.3.4 Mexico Educational Games Market Size, 2017-2028
6.4 Europe
6.4.1 By Country - Europe Educational Games Revenue, 2017-2028
6.4.2 Germany Educational Games Market Size, 2017-2028
6.4.3 France Educational Games Market Size, 2017-2028
6.4.4 U.K. Educational Games Market Size, 2017-2028
6.4.5 Italy Educational Games Market Size, 2017-2028
6.4.6 Russia Educational Games Market Size, 2017-2028
6.4.7 Nordic Countries Educational Games Market Size, 2017-2028
6.4.8 Benelux Educational Games Market Size, 2017-2028
6.5 Asia
6.5.1 By Region - Asia Educational Games Revenue, 2017-2028
6.5.2 China Educational Games Market Size, 2017-2028
6.5.3 Japan Educational Games Market Size, 2017-2028
6.5.4 South Korea Educational Games Market Size, 2017-2028
6.5.5 Southeast Asia Educational Games Market Size, 2017-2028
6.5.6 India Educational Games Market Size, 2017-2028
6.6 South America
6.6.1 By Country - South America Educational Games Revenue, 2017-2028
6.6.2 Brazil Educational Games Market Size, 2017-2028
6.6.3 Argentina Educational Games Market Size, 2017-2028
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Educational Games Revenue, 2017-2028
6.7.2 Turkey Educational Games Market Size, 2017-2028
6.7.3 Israel Educational Games Market Size, 2017-2028
6.7.4 Saudi Arabia Educational Games Market Size, 2017-2028
6.7.5 UAE Educational Games Market Size, 2017-2028
7 Players Profiles
7.1 LeapFrog Enterprises
7.1.1 LeapFrog Enterprises Corporate Summary
7.1.2 LeapFrog Enterprises Business Overview
7.1.3 LeapFrog Enterprises Educational Games Major Product Offerings
7.1.4 LeapFrog Enterprises Educational Games Revenue in Global Market (2017-2022)
7.1.5 LeapFrog Enterprises Key News
7.2 Scholastic
7.2.1 Scholastic Corporate Summary
7.2.2 Scholastic Business Overview
7.2.3 Scholastic Educational Games Major Product Offerings
7.2.4 Scholastic Educational Games Revenue in Global Market (2017-2022)
7.2.5 Scholastic Key News
7.3 The Learning Company
7.3.1 The Learning Company Corporate Summary
7.3.2 The Learning Company Business Overview
7.3.3 The Learning Company Educational Games Major Product Offerings
7.3.4 The Learning Company Educational Games Revenue in Global Market (2017-2022)
7.3.5 The Learning Company Key News
7.4 Neusoft
7.4.1 Neusoft Corporate Summary
7.4.2 Neusoft Business Overview
7.4.3 Neusoft Educational Games Major Product Offerings
7.4.4 Neusoft Educational Games Revenue in Global Market (2017-2022)
7.4.5 Neusoft Key News
7.5 Wisedu
7.5.1 Wisedu Corporate Summary
7.5.2 Wisedu Business Overview
7.5.3 Wisedu Educational Games Major Product Offerings
7.5.4 Wisedu Educational Games Revenue in Global Market (2017-2022)
7.5.5 Wisedu Key News
7.6 Jucheng
7.6.1 Jucheng Corporate Summary
7.6.2 Jucheng Business Overview
7.6.3 Jucheng Educational Games Major Product Offerings
7.6.4 Jucheng Educational Games Revenue in Global Market (2017-2022)
7.6.5 Jucheng Key News
7.7 Kingsun
7.7.1 Kingsun Corporate Summary
7.7.2 Kingsun Business Overview
7.7.3 Kingsun Educational Games Major Product Offerings
7.7.4 Kingsun Educational Games Revenue in Global Market (2017-2022)
7.7.5 Kingsun Key News
7.8 Hongen
7.8.1 Hongen Corporate Summary
7.8.2 Hongen Business Overview
7.8.3 Hongen Educational Games Major Product Offerings
7.8.4 Hongen Educational Games Revenue in Global Market (2017-2022)
7.8.5 Hongen Key News
7.9 Guangdong Dongtian Digital Technology
7.9.1 Guangdong Dongtian Digital Technology Corporate Summary
7.9.2 Guangdong Dongtian Digital Technology Business Overview
7.9.3 Guangdong Dongtian Digital Technology Educational Games Major Product Offerings
7.9.4 Guangdong Dongtian Digital Technology Educational Games Revenue in Global Market (2017-2022)
7.9.5 Guangdong Dongtian Digital Technology Key News
7.10 Zhengfang Software
7.10.1 Zhengfang Software Corporate Summary
7.10.2 Zhengfang Software Business Overview
7.10.3 Zhengfang Software Educational Games Major Product Offerings
7.10.4 Zhengfang Software Educational Games Revenue in Global Market (2017-2022)
7.10.5 Zhengfang Software Key News
7.11 Kingosoft
7.11.1 Kingosoft Corporate Summary
7.11.2 Kingosoft Business Overview
7.11.3 Kingosoft Educational Games Major Product Offerings
7.11.4 Kingosoft Educational Games Revenue in Global Market (2017-2022)
7.11.5 Kingosoft Key News
7.12 Beijing China Education Star Technology
7.12.1 Beijing China Education Star Technology Corporate Summary
7.12.2 Beijing China Education Star Technology Business Overview
7.12.3 Beijing China Education Star Technology Educational Games Major Product Offerings
7.12.4 Beijing China Education Star Technology Educational Games Revenue in Global Market (2017-2022)
7.12.5 Beijing China Education Star Technology Key News
7.13 IntelHouse Technology
7.13.1 IntelHouse Technology Corporate Summary
7.13.2 IntelHouse Technology Business Overview
7.13.3 IntelHouse Technology Educational Games Major Product Offerings
7.13.4 IntelHouse Technology Educational Games Revenue in Global Market (2017-2022)
7.13.5 IntelHouse Technology Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
List of Tables
Table 1. Educational Games Market Opportunities & Trends in Global Market
Table 2. Educational Games Market Drivers in Global Market
Table 3. Educational Games Market Restraints in Global Market
Table 4. Key Players of Educational Games in Global Market
Table 5. Top Educational Games Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Educational Games Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Educational Games Revenue Share by Companies, 2017-2022
Table 8. Global Companies Educational Games Product Type
Table 9. List of Global Tier 1 Educational Games Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Educational Games Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type ? Global Educational Games Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Educational Games Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Educational Games Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application ? Global Educational Games Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Educational Games Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Educational Games Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region ? Global Educational Games Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Educational Games Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Educational Games Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Educational Games Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Educational Games Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Educational Games Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Educational Games Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Educational Games Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Educational Games Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Educational Games Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Educational Games Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Educational Games Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Educational Games Revenue, (US$, Mn), 2023-2028
Table 30. LeapFrog Enterprises Corporate Summary
Table 31. LeapFrog Enterprises Educational Games Product Offerings
Table 32. LeapFrog Enterprises Educational Games Revenue (US$, Mn), (2017-2022)
Table 33. Scholastic Corporate Summary
Table 34. Scholastic Educational Games Product Offerings
Table 35. Scholastic Educational Games Revenue (US$, Mn), (2017-2022)
Table 36. The Learning Company Corporate Summary
Table 37. The Learning Company Educational Games Product Offerings
Table 38. The Learning Company Educational Games Revenue (US$, Mn), (2017-2022)
Table 39. Neusoft Corporate Summary
Table 40. Neusoft Educational Games Product Offerings
Table 41. Neusoft Educational Games Revenue (US$, Mn), (2017-2022)
Table 42. Wisedu Corporate Summary
Table 43. Wisedu Educational Games Product Offerings
Table 44. Wisedu Educational Games Revenue (US$, Mn), (2017-2022)
Table 45. Jucheng Corporate Summary
Table 46. Jucheng Educational Games Product Offerings
Table 47. Jucheng Educational Games Revenue (US$, Mn), (2017-2022)
Table 48. Kingsun Corporate Summary
Table 49. Kingsun Educational Games Product Offerings
Table 50. Kingsun Educational Games Revenue (US$, Mn), (2017-2022)
Table 51. Hongen Corporate Summary
Table 52. Hongen Educational Games Product Offerings
Table 53. Hongen Educational Games Revenue (US$, Mn), (2017-2022)
Table 54. Guangdong Dongtian Digital Technology Corporate Summary
Table 55. Guangdong Dongtian Digital Technology Educational Games Product Offerings
Table 56. Guangdong Dongtian Digital Technology Educational Games Revenue (US$, Mn), (2017-2022)
Table 57. Zhengfang Software Corporate Summary
Table 58. Zhengfang Software Educational Games Product Offerings
Table 59. Zhengfang Software Educational Games Revenue (US$, Mn), (2017-2022)
Table 60. Kingosoft Corporate Summary
Table 61. Kingosoft Educational Games Product Offerings
Table 62. Kingosoft Educational Games Revenue (US$, Mn), (2017-2022)
Table 63. Beijing China Education Star Technology Corporate Summary
Table 64. Beijing China Education Star Technology Educational Games Product Offerings
Table 65. Beijing China Education Star Technology Educational Games Revenue (US$, Mn), (2017-2022)
Table 66. IntelHouse Technology Corporate Summary
Table 67. IntelHouse Technology Educational Games Product Offerings
Table 68. IntelHouse Technology Educational Games Revenue (US$, Mn), (2017-2022)
List of Figures
Figure 1. Educational Games Segment by Type in 2021
Figure 2. Educational Games Segment by Application in 2021
Figure 3. Global Educational Games Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Educational Games Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Educational Games Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Educational Games Revenue in 2021
Figure 8. By Type - Global Educational Games Revenue Market Share, 2017-2028
Figure 9. By Application - Global Educational Games Revenue Market Share, 2017-2028
Figure 10. By Region - Global Educational Games Revenue Market Share, 2017-2028
Figure 11. By Country - North America Educational Games Revenue Market Share, 2017-2028
Figure 12. US Educational Games Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Educational Games Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Educational Games Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Educational Games Revenue Market Share, 2017-2028
Figure 16. Germany Educational Games Revenue, (US$, Mn), 2017-2028
Figure 17. France Educational Games Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Educational Games Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Educational Games Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Educational Games Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Educational Games Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Educational Games Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Educational Games Revenue Market Share, 2017-2028
Figure 24. China Educational Games Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Educational Games Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Educational Games Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Educational Games Revenue, (US$, Mn), 2017-2028
Figure 28. India Educational Games Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Educational Games Revenue Market Share, 2017-2028
Figure 30. Brazil Educational Games Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Educational Games Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Educational Games Revenue Market Share, 2017-2028
Figure 33. Turkey Educational Games Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Educational Games Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Educational Games Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Educational Games Revenue, (US$, Mn), 2017-2028
Figure 37. LeapFrog Enterprises Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Scholastic Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. The Learning Company Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Neusoft Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Wisedu Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Jucheng Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Kingsun Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Hongen Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Guangdong Dongtian Digital Technology Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Zhengfang Software Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. Kingosoft Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. Beijing China Education Star Technology Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. IntelHouse Technology Educational Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)