report cover

Global 3D Modeling for Games and Animation Market Research Report 2022

  • 02 August 2022
  • ICT & Media
  • 87 Pages
  • Report code : 24WT-7250336

3D Modeling for Games and Animation Market

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global 3D Modeling for Games and Animation Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 Modeling Software
1.2.3 UV Tools
1.2.4 Others
1.3 Market by Application
1.3.1 Global 3D Modeling for Games and Animation Market Share by Application: 2017 VS 2021 VS 2028
1.3.2 Mobile Game
1.3.3 Computer Games
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global 3D Modeling for Games and Animation Market Perspective (2017-2028)
2.2 3D Modeling for Games and Animation Growth Trends by Region
2.2.1 3D Modeling for Games and Animation Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 3D Modeling for Games and Animation Historic Market Size by Region (2017-2022)
2.2.3 3D Modeling for Games and Animation Forecasted Market Size by Region (2023-2028)
2.3 3D Modeling for Games and Animation Market Dynamics
2.3.1 3D Modeling for Games and Animation Industry Trends
2.3.2 3D Modeling for Games and Animation Market Drivers
2.3.3 3D Modeling for Games and Animation Market Challenges
2.3.4 3D Modeling for Games and Animation Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top 3D Modeling for Games and Animation Players by Revenue
3.1.1 Global Top 3D Modeling for Games and Animation Players by Revenue (2017-2022)
3.1.2 Global 3D Modeling for Games and Animation Revenue Market Share by Players (2017-2022)
3.2 Global 3D Modeling for Games and Animation Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by 3D Modeling for Games and Animation Revenue
3.4 Global 3D Modeling for Games and Animation Market Concentration Ratio
3.4.1 Global 3D Modeling for Games and Animation Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by 3D Modeling for Games and Animation Revenue in 2021
3.5 3D Modeling for Games and Animation Key Players Head office and Area Served
3.6 Key Players 3D Modeling for Games and Animation Product Solution and Service
3.7 Date of Enter into 3D Modeling for Games and Animation Market
3.8 Mergers & Acquisitions, Expansion Plans
4 3D Modeling for Games and Animation Breakdown Data by Type
4.1 Global 3D Modeling for Games and Animation Historic Market Size by Type (2017-2022)
4.2 Global 3D Modeling for Games and Animation Forecasted Market Size by Type (2023-2028)
5 3D Modeling for Games and Animation Breakdown Data by Application
5.1 Global 3D Modeling for Games and Animation Historic Market Size by Application (2017-2022)
5.2 Global 3D Modeling for Games and Animation Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America 3D Modeling for Games and Animation Market Size (2017-2028)
6.2 North America 3D Modeling for Games and Animation Market Size by Country (2017-2022)
6.3 North America 3D Modeling for Games and Animation Market Size by Country (2023-2028)
6.4 United States
6.5 Canada
7 Europe
7.1 Europe 3D Modeling for Games and Animation Market Size (2017-2028)
7.2 Europe 3D Modeling for Games and Animation Market Size by Country (2017-2022)
7.3 Europe 3D Modeling for Games and Animation Market Size by Country (2023-2028)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific 3D Modeling for Games and Animation Market Size (2017-2028)
8.2 Asia-Pacific 3D Modeling for Games and Animation Market Size by Country (2017-2022)
8.3 Asia-Pacific 3D Modeling for Games and Animation Market Size by Country (2023-2028)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia
9 Latin America
9.1 Latin America 3D Modeling for Games and Animation Market Size (2017-2028)
9.2 Latin America 3D Modeling for Games and Animation Market Size by Country (2017-2022)
9.3 Latin America 3D Modeling for Games and Animation Market Size by Country (2023-2028)
9.4 Mexico
9.5 Brazil
10 Middle East & Africa
10.1 Middle East & Africa 3D Modeling for Games and Animation Market Size (2017-2028)
10.2 Middle East & Africa 3D Modeling for Games and Animation Market Size by Country (2017-2022)
10.3 Middle East & Africa 3D Modeling for Games and Animation Market Size by Country (2023-2028)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE
11 Key Players Profiles
11.1 Autodesk
11.1.1 Autodesk Company Detail
11.1.2 Autodesk Business Overview
11.1.3 Autodesk 3D Modeling for Games and Animation Introduction
11.1.4 Autodesk Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.1.5 Autodesk Recent Development
11.2 Adobe
11.2.1 Adobe Company Detail
11.2.2 Adobe Business Overview
11.2.3 Adobe 3D Modeling for Games and Animation Introduction
11.2.4 Adobe Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.2.5 Adobe Recent Development
11.3 Zbrush
11.3.1 Zbrush Company Detail
11.3.2 Zbrush Business Overview
11.3.3 Zbrush 3D Modeling for Games and Animation Introduction
11.3.4 Zbrush Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.3.5 Zbrush Recent Development
11.4 Blender
11.4.1 Blender Company Detail
11.4.2 Blender Business Overview
11.4.3 Blender 3D Modeling for Games and Animation Introduction
11.4.4 Blender Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.4.5 Blender Recent Development
11.5 headus UVLayout
11.5.1 headus UVLayout Company Detail
11.5.2 headus UVLayout Business Overview
11.5.3 headus UVLayout 3D Modeling for Games and Animation Introduction
11.5.4 headus UVLayout Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.5.5 headus UVLayout Recent Development
11.6 Maxon
11.6.1 Maxon Company Detail
11.6.2 Maxon Business Overview
11.6.3 Maxon 3D Modeling for Games and Animation Introduction
11.6.4 Maxon Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.6.5 Maxon Recent Development
11.7 Chaos Group
11.7.1 Chaos Group Company Detail
11.7.2 Chaos Group Business Overview
11.7.3 Chaos Group 3D Modeling for Games and Animation Introduction
11.7.4 Chaos Group Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.7.5 Chaos Group Recent Development
11.8 Strata
11.8.1 Strata Company Detail
11.8.2 Strata Business Overview
11.8.3 Strata 3D Modeling for Games and Animation Introduction
11.8.4 Strata Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.8.5 Strata Recent Development
11.9 Pix4D
11.9.1 Pix4D Company Detail
11.9.2 Pix4D Business Overview
11.9.3 Pix4D 3D Modeling for Games and Animation Introduction
11.9.4 Pix4D Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.9.5 Pix4D Recent Development
11.10 Rizom-Lab
11.10.1 Rizom-Lab Company Detail
11.10.2 Rizom-Lab Business Overview
11.10.3 Rizom-Lab 3D Modeling for Games and Animation Introduction
11.10.4 Rizom-Lab Revenue in 3D Modeling for Games and Animation Business (2017-2022)
11.10.5 Rizom-Lab Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Ask Our Expert

Leave This Empty:

*Required Information
List of Tables
Table 1. Global 3D Modeling for Games and Animation Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028
Table 2. Key Players of Modeling Software
Table 3. Key Players of UV Tools
Table 4. Key Players of Others
Table 5. Global 3D Modeling for Games and Animation Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global 3D Modeling for Games and Animation Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 7. Global 3D Modeling for Games and Animation Market Size by Region (2017-2022) & (US$ Million)
Table 8. Global 3D Modeling for Games and Animation Market Share by Region (2017-2022)
Table 9. Global 3D Modeling for Games and Animation Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 10. Global 3D Modeling for Games and Animation Market Share by Region (2023-2028)
Table 11. 3D Modeling for Games and Animation Market Trends
Table 12. 3D Modeling for Games and Animation Market Drivers
Table 13. 3D Modeling for Games and Animation Market Challenges
Table 14. 3D Modeling for Games and Animation Market Restraints
Table 15. Global 3D Modeling for Games and Animation Revenue by Players (2017-2022) & (US$ Million)
Table 16. Global 3D Modeling for Games and Animation Market Share by Players (2017-2022)
Table 17. Global Top 3D Modeling for Games and Animation Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in 3D Modeling for Games and Animation as of 2021)
Table 18. Ranking of Global Top 3D Modeling for Games and Animation Companies by Revenue (US$ Million) in 2021
Table 19. Global 5 Largest Players Market Share by 3D Modeling for Games and Animation Revenue (CR5 and HHI) & (2017-2022)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players 3D Modeling for Games and Animation Product Solution and Service
Table 22. Date of Enter into 3D Modeling for Games and Animation Market
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global 3D Modeling for Games and Animation Market Size by Type (2017-2022) & (US$ Million)
Table 25. Global 3D Modeling for Games and Animation Revenue Market Share by Type (2017-2022)
Table 26. Global 3D Modeling for Games and Animation Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 27. Global 3D Modeling for Games and Animation Revenue Market Share by Type (2023-2028)
Table 28. Global 3D Modeling for Games and Animation Market Size by Application (2017-2022) & (US$ Million)
Table 29. Global 3D Modeling for Games and Animation Revenue Market Share by Application (2017-2022)
Table 30. Global 3D Modeling for Games and Animation Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 31. Global 3D Modeling for Games and Animation Revenue Market Share by Application (2023-2028)
Table 32. North America 3D Modeling for Games and Animation Market Size by Country (2017-2022) & (US$ Million)
Table 33. North America 3D Modeling for Games and Animation Market Size by Country (2023-2028) & (US$ Million)
Table 34. Europe 3D Modeling for Games and Animation Market Size by Country (2017-2022) & (US$ Million)
Table 35. Europe 3D Modeling for Games and Animation Market Size by Country (2023-2028) & (US$ Million)
Table 36. Asia-Pacific 3D Modeling for Games and Animation Market Size by Region (2017-2022) & (US$ Million)
Table 37. Asia-Pacific 3D Modeling for Games and Animation Market Size by Region (2023-2028) & (US$ Million)
Table 38. Latin America 3D Modeling for Games and Animation Market Size by Country (2017-2022) & (US$ Million)
Table 39. Latin America 3D Modeling for Games and Animation Market Size by Country (2023-2028) & (US$ Million)
Table 40. Middle East & Africa 3D Modeling for Games and Animation Market Size by Country (2017-2022) & (US$ Million)
Table 41. Middle East & Africa 3D Modeling for Games and Animation Market Size by Country (2023-2028) & (US$ Million)
Table 42. Autodesk Company Detail
Table 43. Autodesk Business Overview
Table 44. Autodesk 3D Modeling for Games and Animation Product
Table 45. Autodesk Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 46. Autodesk Recent Development
Table 47. Adobe Company Detail
Table 48. Adobe Business Overview
Table 49. Adobe 3D Modeling for Games and Animation Product
Table 50. Adobe Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 51. Adobe Recent Development
Table 52. Zbrush Company Detail
Table 53. Zbrush Business Overview
Table 54. Zbrush 3D Modeling for Games and Animation Product
Table 55. Zbrush Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 56. Zbrush Recent Development
Table 57. Blender Company Detail
Table 58. Blender Business Overview
Table 59. Blender 3D Modeling for Games and Animation Product
Table 60. Blender Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 61. Blender Recent Development
Table 62. headus UVLayout Company Detail
Table 63. headus UVLayout Business Overview
Table 64. headus UVLayout 3D Modeling for Games and Animation Product
Table 65. headus UVLayout Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 66. headus UVLayout Recent Development
Table 67. Maxon Company Detail
Table 68. Maxon Business Overview
Table 69. Maxon 3D Modeling for Games and Animation Product
Table 70. Maxon Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 71. Maxon Recent Development
Table 72. Chaos Group Company Detail
Table 73. Chaos Group Business Overview
Table 74. Chaos Group 3D Modeling for Games and Animation Product
Table 75. Chaos Group Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 76. Chaos Group Recent Development
Table 77. Strata Company Detail
Table 78. Strata Business Overview
Table 79. Strata 3D Modeling for Games and Animation Product
Table 80. Strata Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 81. Strata Recent Development
Table 82. Pix4D Company Detail
Table 83. Pix4D Business Overview
Table 84. Pix4D 3D Modeling for Games and Animation Product
Table 85. Pix4D Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 86. Pix4D Recent Development
Table 87. Rizom-Lab Company Detail
Table 88. Rizom-Lab Business Overview
Table 89. Rizom-Lab 3D Modeling for Games and Animation Product
Table 90. Rizom-Lab Revenue in 3D Modeling for Games and Animation Business (2017-2022) & (US$ Million)
Table 91. Rizom-Lab Recent Development
Table 92. Research Programs/Design for This Report
Table 93. Key Data Information from Secondary Sources
Table 94. Key Data Information from Primary Sources
List of Figures
Figure 1. Global 3D Modeling for Games and Animation Market Share by Type: 2021 VS 2028
Figure 2. Modeling Software Features
Figure 3. UV Tools Features
Figure 4. Others Features
Figure 5. Global 3D Modeling for Games and Animation Market Share by Application in 2021 & 2028
Figure 6. Mobile Game Case Studies
Figure 7. Computer Games Case Studies
Figure 8. 3D Modeling for Games and Animation Report Years Considered
Figure 9. Global 3D Modeling for Games and Animation Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 10. Global 3D Modeling for Games and Animation Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 11. Global 3D Modeling for Games and Animation Market Share by Region: 2021 VS 2028
Figure 12. Global 3D Modeling for Games and Animation Market Share by Players in 2021
Figure 13. Global Top 3D Modeling for Games and Animation Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in 3D Modeling for Games and Animation as of 2021)
Figure 14. The Top 10 and 5 Players Market Share by 3D Modeling for Games and Animation Revenue in 2021
Figure 15. North America 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 16. North America 3D Modeling for Games and Animation Market Share by Country (2017-2028)
Figure 17. United States 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 18. Canada 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 19. Europe 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 20. Europe 3D Modeling for Games and Animation Market Share by Country (2017-2028)
Figure 21. Germany 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 22. France 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 23. U.K. 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 24. Italy 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 25. Russia 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 26. Nordic Countries 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. Asia-Pacific 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. Asia-Pacific 3D Modeling for Games and Animation Market Share by Region (2017-2028)
Figure 29. China 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 30. Japan 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. South Korea 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 32. Southeast Asia 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 33. India 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 34. Australia 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 35. Latin America 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 36. Latin America 3D Modeling for Games and Animation Market Share by Country (2017-2028)
Figure 37. Mexico 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 38. Brazil 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. Middle East & Africa 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. Middle East & Africa 3D Modeling for Games and Animation Market Share by Country (2017-2028)
Figure 41. Turkey 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 42. Saudi Arabia 3D Modeling for Games and Animation Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 43. Autodesk Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 44. Adobe Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 45. Zbrush Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 46. Blender Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 47. headus UVLayout Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 48. Maxon Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 49. Chaos Group Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 50. Strata Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 51. Pix4D Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 52. Rizom-Lab Revenue Growth Rate in 3D Modeling for Games and Animation Business (2017-2022)
Figure 53. Bottom-up and Top-down Approaches for This Report
Figure 54. Data Triangulation
Figure 55. Key Executives Interviewed

Buy Full Report

Select Licence type with your requirement and needs

SECURITY ASSUREDpayment image

analyst icon
Still not found what you want?

Speak to our Custom Research Team and get the Custom Research in a budget

Custom Research


Frequently Asked Questions ?

  • A license granted to one user.

    A license granted to one user. Rules or conditions might be applied for e.g. the use of electric files (PDFs) or printings, depending on product.

  • Multi user License

    A license granted to multiple users.

  • Site License

    A license granted to a single business site/establishment.

  • Corporate License, Global License

    A license granted to all employees within organisation access to the product.

  • Upto Working 24 to 48 hrs

  • Upto 72 hrs max - Weekends and Public Holidays

  • Online Payments with PayPal and CCavenue

  • Wire Transfer/Bank Transfer

  • Email

  • Hard Copy

WHY CHOOSE US

  • Proactive We manage our resources 24/7 to identify issues and address them before they become problems
  • Quality & Reliability We are committed to providing reliable and highly accurate data with an excellent quality control system
  • Global Outreach 6 Major regions and 40+ countries level analysis accomplished
  • Competitive Pricing Our pricing strategy is highly competitive in the market, without compensating on the quality and the timeline of project delivery

SAMPLE REPORT INCLUDES
  • Industry Market SizeIndustry Market Size
  • SWOT AnalysisSWOT Analysis
  • Industry Major PlayersIndustry Major Players
  • Revenue ForecastsRevenue Forecasts
  • Historical and Forecast GrowthHistorical and Forecast Growth
  • Profitability AnalysisProfitability Analysis
SOME OF OUR CLIENTS
WHAT SET US APART?
  • quilty

    Quality Assurance

    Focus on Data Accuracy & Reliability
  • quilty

    Trusted by the Best

    75+ Clients in Fortune 500
  • quilty

    Privacy and Security

    All your transactions are secured end-to-end, ensuring a satisfactory purchase
  • quilty

    Competitive Pricing

    Ensure the best and affordable pricing
OUR HAPPY CUSTOMER Some of our customer review
Stay Updated About 3D Modeling for Games and Animation Market

Leave This Empty: