PlayStation Network?PSN? market

Global PlayStation Network?PSN? Market by Manufacturers, Countries, Type and Application, Forecast to 2027

  • 24 February 2022
  • ICT & Media
  • 147 Pages
  • Report code : PMR-6906896

  • 4.7 (158)

PlayStation Network?PSN? Market

COMPANIES COVERED

Electronic Arts

PlayStation

Tecmo Koei

Atlus

Bethesda

Rockstar Games

Activision

Warner Bros Interactive

Entertainment

2K Games

Curve Digital

Ubisoft

Sony

SCEA

Zen Studios

CD Projekt

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PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. As of April 2016, over 110 million users have been documented, with 70 million of them active monthly.



Scope of the Report:

PlayStation Network?PSN? Market studies the PlayStation Network?PSN? market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; PlayStation Network?PSN? Market analyzes the top players in global market, and splits the PlayStation Network?PSN? market by product type and applications/end industries.

The increasing demand for PlayStation Network drives the market. Rising disposable incoming, people preference, technical advancement and convenience of PlayStation Network are key factors contributing to growth of market. The play station store is an alphanumeric mass media store obtainable to consumers through the play station network. The store proposes a variety of downloadable content together for procurement and obtainable free of charge. Accessible content consists of complete games, extra content, playable samples, and theme tune and game and or film promos. There are four diverse forms of the play station store including Asia, Europe comprising Oceania and the Middle East, Japan, and North America comprising Latin America. Content may differ for each nation. There is no play station store in China.

The global PlayStation Network?PSN? market is valued at xx million USD in 2021 and is expected to reach xx million USD by the end of 2027, growing at a CAGR of xx% between 2021 and 2027.

The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.

North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of PlayStation Network?PSN?.

Europe also play important roles in global market, with market size of xx million USD in 2021 and will be xx million USD in 2027, with a CAGR of xx%.



Market Segment by Companies, PlayStation Network?PSN? Market covers

Electronic Arts

PlayStation

Tecmo Koei

Atlus

Bethesda

Rockstar Games

Activision

Warner Bros Interactive

Entertainment

2K Games

Curve Digital

Ubisoft

Sony

SCEA

Zen Studios

CD Projekt



Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

South America (Brazil, Argentina, Colombia)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)



Market Segment by Type, covers

PlayStation Games

PlayStation Movies

PlayStation TV Shows

Others



Market Segment by Applications, can be divided into

Smartphones

Tablets

Blu-Ray Players

High-Definition Televisions

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