Immersive Technologies market

Immersive Technologies Market, Global Outlook and Forecast 2022-2028

  • 03 May 2022
  • ICT & Media
  • 105 Pages
  • Report code : PMR-7037952

  • 4.7 (158)

Immersive Technologies Market

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Immersive Technologies Market contains market size and forecasts of Immersive Technologies in Global, including the following market information:
Global Immersive Technologies Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Immersive Technologies market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Virtual Reality (VR) Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Immersive Technologies include EON Reality, HCL Technologies, The Samsung Group, Zeality, Oculus (Facebook Technologies, LLC.), Immersive Technologies, AVEVA Group, CM Labs Simulations and VI-grade GmbH, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
We surveyed the Immersive Technologies companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Immersive Technologies Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Immersive Technologies Market Segment Percentages, by Type, 2021 (%)
Virtual Reality (VR)
Augmented Reality (AR)
Mixed Reality (MR)
Global Immersive Technologies Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global Immersive Technologies Market Segment Percentages, by Application, 2021 (%)
Healthcare
Education
Retail & eCommerce
Gaming
Construction
Media & Entertainment
Manufacturing
Aerospace & Defense
Others
Global Immersive Technologies Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Immersive Technologies Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Immersive Technologies revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Immersive Technologies revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
EON Reality
HCL Technologies
The Samsung Group
Zeality
Oculus (Facebook Technologies, LLC.)
Immersive Technologies
AVEVA Group
CM Labs Simulations
VI-grade GmbH
FAAC Incorporated
Unity Software
Varjo Technologies
Atheer
Barc
Blippar

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