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Download Free sampleGames as a service (GaaS) is a relatively new monetization model for the video games industry, taking a page out of the software as a service (SaaS) playbook. GaaS aims to monetize video games through a continuing revenue model, which has increasingly involved a free-to-play launch followed by ongoing microtransactions or downloadable content (DLC).
Game as a Service Market contains market size and forecasts of Game as a Service (GaaS) in Global, including the following market information:
Global Game as a Service (GaaS) Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Game as a Service (GaaS) market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
PC Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Game as a Service (GaaS) include Sony, Nvidia, Microsoft, EA, Huawei, Favro AB, Alibaba Cloud, Tencent Cloud and China Mobile, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
We surveyed the Game as a Service (GaaS) companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Game as a Service (GaaS) Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Game as a Service (GaaS) Market Segment Percentages, by Type, 2021 (%)
PC
Mobile
Global Game as a Service (GaaS) Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global Game as a Service (GaaS) Market Segment Percentages, by Application, 2021 (%)
Commercial
Personal
Global Game as a Service (GaaS) Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Game as a Service (GaaS) Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Game as a Service (GaaS) revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Game as a Service (GaaS) revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Sony
Nvidia
Microsoft
EA
Huawei
Favro AB
Alibaba Cloud
Tencent Cloud
China Mobile
China Unicom
China Telecom
51ias
Shunwang Technology
Wanmei Game
Nenly
Egret
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