Automotive Entertainment Systems market

Automotive Entertainment Systems Market - Global Outlook and Forecast 2022-2028

  • 23 May 2022
  • ICT & Media
  • 113 Pages
  • Report code : PMR-7104239

  • 4.7 (158)

Automotive Entertainment Systems Market

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Automotive entertainment systems can be divided into front loading and rear loading, and integrates a series of QNX middleware technologies, which can manage multimedia, Web applications, voice integration, smartphone connection, acoustic processing of bluetooth and hands-free calls, audio and video, navigation application, network transmission, and driver assistance.
Automotive Entertainment Systems Market contains market size and forecasts of Automotive Entertainment Systems in Global, including the following market information:
Global Automotive Entertainment Systems Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Automotive Entertainment Systems market was valued at 17010 million in 2021 and is projected to reach US$ 19550 million by 2028, at a CAGR of 2.0% during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Audio Unit Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Automotive Entertainment Systems include Hammam, Alpa, Bosch, Mitsubishi Motors, Denso, Sony Corporation, Luxoft (DXC Technology), Continental and LG Electronics, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
We surveyed the Automotive Entertainment Systems companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Automotive Entertainment Systems Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Automotive Entertainment Systems Market Segment Percentages, by Type, 2021 (%)
Audio Unit
Display Unit
Navigation Unit
Communications Unit
Global Automotive Entertainment Systems Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global Automotive Entertainment Systems Market Segment Percentages, by Application, 2021 (%)
Economical Light Vehicles
Medium Vehicles
Luxury Vehicles
Global Automotive Entertainment Systems Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Automotive Entertainment Systems Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Automotive Entertainment Systems revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Automotive Entertainment Systems revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Hammam
Alpa
Bosch
Mitsubishi Motors
Denso
Sony Corporation
Luxoft (DXC Technology)
Continental
LG Electronics
KPIT
Intel
Nuance
BlackBerry QNX
Pioneer
AISINAlpi
Galore
Delfaut
Visteon
Alpine
Bose Corporation
Blaupunkt
Clarion Corporation
Fujitsu-Ten
Harman International
JVC-Kenwood
Kenwood
Desai Siwei
Huayang Group
Hangsheng Electronics
Soling Shares
Magnadyne Corporation
Myron & Davis
VOXX International Corporation
Delphi
KVH Industries
ADAYO
Coagent
Desay SV
FlyAudio
Kaiyue Group
Panasonic
Skypine

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