Toys and Games market

Toys and Games Product Market - Global Outlook and Forecast 2022-2028

  • 13 May 2022
  • Consumer Goods and Services
  • 125 Pages
  • Report code : PMR-7069843

  • 4.7 (158)

Toys and Games Market

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Toys and Games Product is used for the amusement and entertainment of children. Activity toys such as building sets, dolls, puzzles such as jigsaw puzzles, and card games help children enhance their mental agility and develop coordination and manual skills.

Toys and Games Market contains market size and forecasts of Toys and Games Product in global, including the following market information:

Global Toys and Games Product Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global Toys and Games Product Market Sales, 2017-2022, 2023-2028, (M Units)

Global top five Toys and Games Product companies in 2021 (%)

The global Toys and Games Product market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Games and Puzzles Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Toys and Games Product include Mattel, Hasbro, The LEGO Group, Bandai Namco Holdings, Ravensburger, Simba Dickie Group, Dream International, TOMY and JAKKS Pacific, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

We surveyed the Toys and Games Product manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Toys and Games Product Market, by Type, 2017-2022, 2023-2028 ($ Millions) & (M Units)

Global Toys and Games Product Market Segment Percentages, by Type, 2021 (%)

Games and Puzzles

Activity and Construction Toys

Dolls and Action Figures

Vehicle Toys and Ride-Ons

Soft/Plush Toys

Others

Global Toys and Games Product Market, by Application, 2017-2022, 2023-2028 ($ Millions) & (M Units)

Global Toys and Games Product Market Segment Percentages, by Application, 2021 (%)

Under 3 Years Old

3-6 Years Old

6-12 Years Old

Above 12 Years Old

Global Toys and Games Product Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions) & (M Units)

Global Toys and Games Product Market Segment Percentages, By Region and Country, 2021 (%)

North America

US

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Nordic Countries

Benelux

Rest of Europe

Asia

China

Japan

South Korea

Southeast Asia

India

Rest of Asia

South America

Brazil

Argentina

Rest of South America

Middle East & Africa

Turkey

Israel

Saudi Arabia

UAE

Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Toys and Games Product revenues in global market, 2017-2022 (Estimated), ($ millions)

Key companies Toys and Games Product revenues share in global market, 2021 (%)

Key companies Toys and Games Product sales in global market, 2017-2022 (Estimated), (M Units)

Key companies Toys and Games Product sales share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

Mattel

Hasbro

The LEGO Group

Bandai Namco Holdings

Ravensburger

Simba Dickie Group

Dream International

TOMY

JAKKS Pacific

MGA Entertainment

Playmates Toys

Vivid Imaginations

VTech Holdings

Spin Master

Playgo Toys Enterprises

Integrity Toys

Famosa Toys

Kids II

K'NEX Industries

Sanrio Company Ltd

Tarata Toys

Tenyo

Buffalo Games

Hape

Guangdong Hayidai Toys

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