Internet-Connected Toys market

Internet-Connected Toys Market, Global Outlook and Forecast 2025-2032

  • 18 May 2025
  • Consumer Goods and Services
  • 140 Pages
  • Report code : PMR-8046670

  • 4.7 (158)

Internet-Connected Toys Market

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The global Internet-Connected Toys market was valued at 9843 million in 2024 and is projected to reach US$ 31470 million by 2032, at a CAGR of 18.5% during the forecast period.
In terms of product types, intelligent toys are the main product type in the connected toy market, including intelligent robots, intelligent puzzles, intelligent story machines, etc. In addition, the connected toy market also includes smart games, online education and other related products.
At the consumer level, the current main consumers in the connected toy market are young parents born in the 1980s and 1990s, who are more interested in intelligent and interactive toys. At the same time, as the age group of children increases, consumers in the connected toy market are gradually expanding to higher age groups.
We havesurveyed the Internet-Connected Toys manufacturers, suppliers, distributors, and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks
Internet-Connected Toys Market aims to provide a comprehensive presentation of the global market for Internet-Connected Toys, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Internet-Connected Toys. Internet-Connected Toys Market contains market size and forecasts of Internet-Connected Toys in global, including the following market information:
Global Internet-Connected Toys market revenue, 2020-2025, 2026-2032, ($ millions)
Global Internet-Connected Toys market sales, 2020-2025, 2026-2032, (K Units)
Global top five Internet-Connected Toys companies in 2024 (%)
Total Market by Segment:
Global Internet-Connected Toys market, by Type, 2020-2025, 2026-2032 ($ millions) & (K Units)
Global Internet-Connected Toys market segment percentages, by Type, 2024 (%)
Dolls
Robots
Others
Global Internet-Connected Toys market, by Application, 2020-2025, 2026-2032 ($ Millions) & (K Units)
Global Internet-Connected Toys market segment percentages, by Application, 2024 (%)
Children
Teens
Global Internet-Connected Toys market, by region and country, 2020-2025, 2026-2032 ($ millions) & (K Units)
Global Internet-Connected Toys market segment percentages, by region and country, 2024 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Internet-Connected Toys revenues in global market, 2020-2025 (estimated), ($ millions)
Key companies Internet-Connected Toys revenues share in global market, 2024 (%)
Key companies Internet-Connected Toys sales in global market, 2020-2025 (estimated), (K Units)
Key companies Internet-Connected Toys sales share in global market, 2024 (%)
Further, the report presents profiles of competitors in the market, key players include:
LEGO Group
Sphero
Mattel
PLAYMOBIL
Hasbro
Sony
K�NEX
Konami
PlayFusion
Anki
WowWee
DXTR Labs
Leka
Wonder Workshop
Genesis Toys
i-Que
Cayla
Outline of Major Chapters:
Chapter 1: Introduces the definition of Internet-Connected Toys, market overview.
Chapter 2: Global Internet-Connected Toys market size in revenue and volume.
Chapter 3: Detailed analysis of Internet-Connected Toys manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Internet-Connected Toys in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: Global Internet-Connected Toys capacity by region & country.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 11: The main points and conclusions of the report.

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